Rapid Shot #99
Core
Levels: 2
Operate type: OP_ACTIVE
Skill type: BUFF
Target: TARGET_SELF
Combat
Icon: icon.skill0099
Power:
Reuse: 10000
Hit time: 1500
Cast range:
Extra JSON
{"sets":{"icon":"icon.skill0099","reuseDelay":"10000","magicLevel":"#magicLevel","hitTime":"1500","hitCancelTime":"500","mpConsume2":"#mpConsume2","effectPoint":"#effectPoint","target":"TARGET_SELF","skillType":"BUFF","operateType":"OP_ACTIVE"},"tables":{"#effectPoint":"303 549","#mpConsume2":"14 25","#rate":"1.08 1.12","#abnormal_time":"1200","#magicLevel":"32 55"},"for":"<for> \n <effect count=\"1\" name=\"Buff\" time=\"#abnormal_time\" val=\"0\"> \n <mul order=\"0x30\" stat=\"atkBaseSpeed\" val=\"#rate\"> \n <using kind=\"Bow\"\/> \n <\/mul> \n <\/effect> \n <\/for>","enchant1":"<enchant1 levels=\"30\" name=\"Time\"> \n <table name=\"#abnormal_time\">1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400<\/table> \n <table name=\"#magicLevel\">76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85<\/table> \n <\/enchant1>","enchant2":"<enchant2 levels=\"30\" name=\"Cost\"> \n <table name=\"#magicLevel\">76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85<\/table> \n <table name=\"#mpConsume2\">24 24 23 23 22 22 22 21 21 20 20 20 19 19 18 18 17 17 17 16 16 15 15 15 14 14 13 13 12 12<\/table> \n <\/enchant2>","enchant3":"","cond":""}