Song of Hunter #269
Core
Levels: 1
Operate type: OP_ACTIVE
Skill type: BUFF
Target: TARGET_PARTY
Combat
Icon: icon.skill0269
Power:
Reuse: 10000
Hit time: 2500
Cast range:
Extra JSON
{"sets":{"magicType":"MUSIC","icon":"icon.skill0269","reuseDelay":"10000","magicLevel":"#magicLevel","hitTime":"2500","hitCancelTime":"500","mpConsume2":"#mpConsume2","effectPoint":"467","target":"TARGET_PARTY","skillRadius":"1000","skillType":"BUFF","operateType":"OP_ACTIVE"},"tables":{"#mpConsume2":"60","#abnormal_time":"120","#magicLevel":"49"},"for":"<for> \n <effect count=\"1\" name=\"Buff\" time=\"#abnormal_time\" val=\"0\" stackOrder=\"1\" stackType=\"song_hunter\"> \n <add order=\"0x40\" stat=\"rCrit\" val=\"100\"\/> \n <\/effect> \n <\/for>","enchant1":"<enchant1 levels=\"30\" name=\"Time\"> \n <table name=\"#abnormal_time\">125 131 136 142 147 153 158 164 169 175 180 186 191 197 202 208 213 219 224 230 235 241 246 252 257 263 268 274 279 285<\/table> \n <table name=\"#magicLevel\">76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85<\/table> \n <\/enchant1>","enchant2":"<enchant2 levels=\"30\" name=\"Cost\"> \n <table name=\"#magicLevel\">76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85<\/table> \n <table name=\"#mpConsume2\">58 57 56 55 53 52 51 50 48 47 46 45 43 42 41 40 39 37 36 35 34 32 31 30 29 27 26 25 24 22<\/table> \n <\/enchant2>","enchant3":"","cond":""}