Path To Wizard (404)
Start NPC:
Parina
Description: !Earth Snake: Wait! Do not deceive yourself into thinking I am a mere lizard just because I look like a basilisk. Although my appearance is unremarkable, I am a spirit of earth, which studies the principles of the world embodied within the soil and rock. Right now I am looking for a way to purify the negative forces that have seeped into the earth in these ruins. You say you are looking for the token of earth? Then I must test you to see if you are qualified to earn it. Just because the spirits of water, fire and wind have acknowledged you doesn't mean that I will do so as easily. *It is your task to find Red Soil that contains the strong life of the earth. You can obtain it by hunting a bea
Restrictions: Level 18+
Repeatable: No
Type: Solo
Location: village
Reward:
Game Description
| Step | Description |
|---|---|
| 1 |
Earth Snake
Objective: *It is your task to find Red Soil that contains the strong life of the earth.
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| 2 |
Earth Snake
Objective: If you want to receive the token of earth from me, bring me back Red Soil.
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| 3 |
Earth Snake
Objective: If you have collected all four tokens of fire, water, wind and earth, that symbolize the four elements of nature, go to Parina in Gludin.
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| 4 |
Flame Salamander
Objective: So you've come to find the token of flame?
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| 5 |
Flame Salamander
Objective: Didn't I tell you to *kill the Ratman Warrior and bring back the key of flame?* Only then can I give you the token of flame.
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| 6 |
Flame Salamander
Objective: I give you the flame earring as a token of fire.
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| 7 |
Flame Salamander
Objective: You have already been recognized as the predecessor of flame, now go find the token of wind.
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| 8 |
Lizardman of the Wastelands
Objective: Talk about the wind sylph
Talk about the wind sylph
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| 9 |
Lizardman of the Wastelands
Objective: Talk about the noise
Talk about the noise
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| 10 |
Lizardman of the Wastelands
Objective: I'm very sorry about that ...
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| 11 |
Lizardman of the Wastelands
Objective: Take the feather I gave you to the wind sylph.
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| 12 |
Parina
Objective: I am tired, so please go back to where you came from.
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| 13 |
Parina
Objective: Hidden in nature are surprising powers: Water, Fire, Wind and Earth.
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| 14 |
Parina
Objective: You are a Human Wizard that has already perceived the secrets of water, fire, wind, and earth.
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| 15 |
Parina
Objective: Take the bead of four seasons and go to the high priest.
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| 16 |
Parina
Objective: Perform quest of changing profession to a Human Wizard
Perform quest of changing profession to a Human Wizard
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| 17 |
Parina
Objective: Please find and bring the tokens of water, fire, wind and earth.
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| 18 |
Parina
Objective: Through the journey to collect tokens, you have proven your passion for learning, curiosity about the world, powers of deep investigation and contemplation, and strong will.
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| 19 |
Parina
Objective: Strong will to obtain knowledge is often compared to a flame.
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| 20 |
Water Undine
Objective: *Kill the water seer and bring back two sparkle pebbles as proof.
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| 21 |
Water Undine
Objective: You can obtain the pebbles by killing the water seer.
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| 22 |
Water Undine
Objective: As I promised, I will give you the token of water.
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| 23 |
Water Undine
Objective: I told you to go find the earth snake!
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| 24 |
Wind Sylph
Objective: I see you have come to find the Wind Token.
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| 25 |
Wind Sylph
Objective: *Go to the Wasteland Lizardman.* He is in the Southern Wastelands.
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| 26 |
Wind Sylph
Objective: As a token of my appreciation, I give you the token of wind.
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| 27 |
Wind Sylph
Objective: What you must find now is the token of water.
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