Ghost of a Gatekeeper
Undead · Monster
General information
HP
2,720
HP Reg.
8.5
MP
1,541
MP Reg.
3
EXP
26,130
SP
2,793
Combat stats
P.Atk815
P.Def323
Accuracy-
Critical40
Atk.Speed-
M.Atk556
M.Def215
Evasion-
RunSpd165
Atk.Range40
STR-
DEX-
CON-
INT-
WIT-
MEN-
Cast.Speed333
Spawn Points
Mapa spawnu (drag myszka).
| Spawn | Position | Count | Respawn | Source |
|---|---|---|---|---|
| [godard14_2515_03] | Mesh area | 3 | 90s +/- 20s | 25_15.xml |
| [godard14_2515_04] | Mesh area | 2 | 90s +/- 20s | 25_15.xml |
All stored data
| Key | Value |
|---|---|
| db.aggro_range | 0 |
| db.base_hp_max | 2719.980 |
| db.base_m_atk | 556 |
| db.base_m_def | 215 |
| db.base_mp_max | 1540.800 |
| db.base_p_atk | 815 |
| db.base_p_def | 323 |
| db.base_run_spd | 165 |
| db.extra_json | {"sets":{"aggroRange":"0","ai_type":"Fighter","baseAtkRange":"40","baseCON":"43","baseCritRate":"40","baseDEX":"30","baseHpMax":"2719.98","baseHpRate":"3","baseHpReg":"8.5","baseINT":"21","baseMAtk":"556","baseMAtkSpd":"333","baseMDef":"215","baseMEN":"20","baseMpMax":"1540.8","baseMpReg":"3","basePAtk":"815","basePAtkSpd":"253","basePDef":"323","baseRunSpd":"165","baseSTR":"40","baseShldDef":"161","baseShldRate":"20","baseWIT":"20","baseWalkSpd":"40","collision_height":"25.0","collision_radius":"10.0","level":"76","rewardExp":"26130","rewardRp":"0","rewardSp":"2793","shots":"NONE","texture":"","type":"Monster"},"extra":{"attributes":"<attributes>\n <attack attribute=\"unholy\" value=\"0\"\/>\n <defence attribute=\"fire\" value=\"0\"\/>\n <defence attribute=\"water\" value=\"0\"\/>\n <defence attribute=\"wind\" value=\"0\"\/>\n <defence attribute=\"earth\" value=\"0\"\/>\n <defence attribute=\"unholy\" value=\"0\"\/>\n <\/attributes>","skills":"<skills>\n <skill id=\"4032\" level=\"8\"\/>\n <!--NPC Strike-->\n <skill id=\"4274\" level=\"1\"\/>\n <!--Blunt Weapon Weak Point-->\n <skill id=\"4275\" level=\"2\"\/>\n <!--Sacred Attack Weak Point-->\n <skill id=\"4278\" level=\"1\"\/>\n <!--Dark Attack-->\n <skill id=\"4408\" level=\"11\"\/>\n <!--HP Increase (3x)-->\n <skill id=\"4409\" level=\"1\"\/>\n <!--MP Increase (1x)-->\n <skill id=\"4410\" level=\"11\"\/>\n <!--Average P. Atk.-->\n <skill id=\"4411\" level=\"11\"\/>\n <!--Average M. Atk.-->\n <skill id=\"4412\" level=\"11\"\/>\n <!--Average P. Def.-->\n <skill id=\"4413\" level=\"11\"\/>\n <!--Average M. Def.-->\n <skill id=\"4414\" level=\"2\"\/>\n <!--Standard Type-->\n <skill id=\"4415\" level=\"3\"\/>\n <!--One-handed Sword-->\n <skill id=\"4416\" level=\"1\"\/>\n <!--Undead-->\n <skill id=\"4571\" level=\"8\"\/>\n <!--NPC Blazing Circle-->\n <skill id=\"4631\" level=\"3\"\/>\n <!--NPC Buff - Acumen Shield WildMagic-->\n <skill id=\"4789\" level=\"4\"\/>\n <!--NPC High Level-->\n <\/skills>","drops":"","minions":""}} |
| db.id | 21799 |
| db.level | 76 |
| db.name | Ghost of a Gatekeeper |
| db.npc_type | Monster |
| db.raw_xml | <npc id="21799" name="Ghost of a Gatekeeper" title=""> <!-- [guard_skeleton_3d] --> <set name="aggroRange" value="0"/> <set name="ai_type" value="Fighter"/> <set name="baseAtkRange" value="40"/> <set name="baseCON" value="43"/> <set name="baseCritRate" value="40"/> <set name="baseDEX" value="30"/> <set name="baseHpMax" value="2719.98"/> <set name="baseHpRate" value="3"/> <set name="baseHpReg" value="8.5"/> <set name="baseINT" value="21"/> <set name="baseMAtk" value="556"/> <set name="baseMAtkSpd" value="333"/> <set name="baseMDef" value="215"/> <set name="baseMEN" value="20"/> <set name="baseMpMax" value="1540.8"/> <set name="baseMpReg" value="3"/> <set name="basePAtk" value="815"/> <set name="basePAtkSpd" value="253"/> <set name="basePDef" value="323"/> <set name="baseRunSpd" value="165"/> <set name="baseSTR" value="40"/> <set name="baseShldDef" value="161"/> <set name="baseShldRate" value="20"/> <set name="baseWIT" value="20"/> <set name="baseWalkSpd" value="40"/> <set name="collision_height" value="25.0"/> <set name="collision_radius" value="10.0"/> <set name="level" value="76"/> <set name="rewardExp" value="26130"/> <set name="rewardRp" value="0"/> <set name="rewardSp" value="2793"/> <set name="shots" value="NONE"/> <set name="texture" value=""/> <set name="type" value="Monster"/> <equip> <rhand item_id="150"/> <!--Elemental Sword--> <lhand item_id="103"/> <!--Tower Shield--> </equip> <skills> <skill id="4032" level="8"/> <!--NPC Strike--> <skill id="4274" level="1"/> <!--Blunt Weapon Weak Point--> <skill id="4275" level="2"/> <!--Sacred Attack Weak Point--> <skill id="4278" level="1"/> <!--Dark Attack--> <skill id="4408" level="11"/> <!--HP Increase (3x)--> <skill id="4409" level="1"/> <!--MP Increase (1x)--> <skill id="4410" level="11"/> <!--Average P. Atk.--> <skill id="4411" level="11"/> <!--Average M. Atk.--> <skill id="4412" level="11"/> <!--Average P. Def.--> <skill id="4413" level="11"/> <!--Average M. Def.--> <skill id="4414" level="2"/> <!--Standard Type--> <skill id="4415" level="3"/> <!--One-handed Sword--> <skill id="4416" level="1"/> <!--Undead--> <skill id="4571" level="8"/> <!--NPC Blazing Circle--> <skill id="4631" level="3"/> <!--NPC Buff - Acumen Shield WildMagic--> <skill id="4789" level="4"/> <!--NPC High Level--> </skills> <attributes> <attack attribute="unholy" value="0"/> <defence attribute="fire" value="0"/> <defence attribute="water" value="0"/> <defence attribute="wind" value="0"/> <defence attribute="earth" value="0"/> <defence attribute="unholy" value="0"/> </attributes> <rewardlist type="SWEEP"> <reward item_id="1894" min="1" max="1" chance="31.8295"/> <reward item_id="5495" min="1" max="1" chance="13.7748"/> <reward item_id="6901" min="1" max="1" chance="0.9071"/> </rewardlist> <rewardlist type="RATED_GROUPED"> <group chance="70.0"> <reward item_id="57" min="3642" max="7457" chance="100.0"/> </group> <group chance="0.8975"> <reward item_id="8341" min="1" max="1" chance="11.1532"/> <reward item_id="7899" min="1" max="1" chance="0.0891"/> <reward item_id="7894" min="1" max="1" chance="0.0891"/> <reward item_id="8346" min="1" max="1" chance="8.0557"/> <reward item_id="5543" min="1" max="1" chance="25.4038"/> <reward item_id="5532" min="1" max="1" chance="25.1699"/> <reward item_id="2504" min="1" max="1" chance="0.0891"/> <reward item_id="212" min="1" max="1" chance="0.0891"/> <reward item_id="6901" min="1" max="1" chance="29.861"/> </group> </rewardlist> <rewardlist type="NOT_RATED_GROUPED"> <group chance="42.0"> <reward item_id="8600" min="1" max="1" chance="55.0"/> <reward item_id="8601" min="1" max="1" chance="38.0"/> <reward item_id="8602" min="1" max="1" chance="7.0"/> </group> <group chance="11.0"> <reward item_id="8603" min="1" max="1" chance="55.0"/> <reward item_id="8604" min="1" max="1" chance="38.0"/> <reward item_id="8605" min="1" max="1" chance="7.0"/> </group> <group chance="25.0"> <reward item_id="8606" min="1" max="1" chance="34.0"/> <reward item_id="8608" min="1" max="1" chance="33.0"/> <reward item_id="8610" min="1" max="1" chance="33.0"/> </group> <group chance="10.0"> <reward item_id="8607" min="1" max="1" chance="50.0"/> <reward item_id="8609" min="1" max="1" chance="50.0"/> </group> <group chance="1.0"> <reward item_id="8612" min="1" max="1" chance="33.0"/> <reward item_id="8613" min="1" max="1" chance="33.0"/> <reward item_id="8614" min="1" max="1" chance="34.0"/> </group> <group chance="10.0"> <reward item_id="8611" min="1" max="1" chance="100.0"/> </group> </rewardlist> </npc> |
| db.reward_exp | 26130 |
| db.reward_sp | 2793 |
| db.title | |
| db.updated_at | 2026-02-12 20:16:32 |
| extra_json.extra.attributes | <attributes> <attack attribute="unholy" value="0"/> <defence attribute="fire" value="0"/> <defence attribute="water" value="0"/> <defence attribute="wind" value="0"/> <defence attribute="earth" value="0"/> <defence attribute="unholy" value="0"/> </attributes> |
| extra_json.extra.drops | |
| extra_json.extra.minions | |
| extra_json.extra.skills | <skills> <skill id="4032" level="8"/> <!--NPC Strike--> <skill id="4274" level="1"/> <!--Blunt Weapon Weak Point--> <skill id="4275" level="2"/> <!--Sacred Attack Weak Point--> <skill id="4278" level="1"/> <!--Dark Attack--> <skill id="4408" level="11"/> <!--HP Increase (3x)--> <skill id="4409" level="1"/> <!--MP Increase (1x)--> <skill id="4410" level="11"/> <!--Average P. Atk.--> <skill id="4411" level="11"/> <!--Average M. Atk.--> <skill id="4412" level="11"/> <!--Average P. Def.--> <skill id="4413" level="11"/> <!--Average M. Def.--> <skill id="4414" level="2"/> <!--Standard Type--> <skill id="4415" level="3"/> <!--One-handed Sword--> <skill id="4416" level="1"/> <!--Undead--> <skill id="4571" level="8"/> <!--NPC Blazing Circle--> <skill id="4631" level="3"/> <!--NPC Buff - Acumen Shield WildMagic--> <skill id="4789" level="4"/> <!--NPC High Level--> </skills> |
| extra_json.sets.aggroRange | 0 |
| extra_json.sets.ai_type | Fighter |
| extra_json.sets.baseAtkRange | 40 |
| extra_json.sets.baseCON | 43 |
| extra_json.sets.baseCritRate | 40 |
| extra_json.sets.baseDEX | 30 |
| extra_json.sets.baseHpMax | 2719.98 |
| extra_json.sets.baseHpRate | 3 |
| extra_json.sets.baseHpReg | 8.5 |
| extra_json.sets.baseINT | 21 |
| extra_json.sets.baseMAtk | 556 |
| extra_json.sets.baseMAtkSpd | 333 |
| extra_json.sets.baseMDef | 215 |
| extra_json.sets.baseMEN | 20 |
| extra_json.sets.baseMpMax | 1540.8 |
| extra_json.sets.baseMpReg | 3 |
| extra_json.sets.basePAtk | 815 |
| extra_json.sets.basePAtkSpd | 253 |
| extra_json.sets.basePDef | 323 |
| extra_json.sets.baseRunSpd | 165 |
| extra_json.sets.baseSTR | 40 |
| extra_json.sets.baseShldDef | 161 |
| extra_json.sets.baseShldRate | 20 |
| extra_json.sets.baseWIT | 20 |
| extra_json.sets.baseWalkSpd | 40 |
| extra_json.sets.collision_height | 25.0 |
| extra_json.sets.collision_radius | 10.0 |
| extra_json.sets.level | 76 |
| extra_json.sets.rewardExp | 26130 |
| extra_json.sets.rewardRp | 0 |
| extra_json.sets.rewardSp | 2793 |
| extra_json.sets.shots | NONE |
| extra_json.sets.texture | |
| extra_json.sets.type | Monster |