Dread Wolf
Animal · Monster
General information
HP
773
HP Reg.
4.5
MP
403
MP Reg.
1.8
EXP
1,151
SP
68
Combat stats
P.Atk129
P.Def136
Accuracy-
Critical40
Atk.Speed-
M.Atk88
M.Def91
Evasion-
RunSpd140
Atk.Range40
STR-
DEX-
CON-
INT-
WIT-
MEN-
Cast.Speed333
Spawn Points
Mapa spawnu (drag myszka).
| Spawn | Position | Count | Respawn | Source |
|---|---|---|---|---|
| [innadril03_2223_07] | Mesh area | 2 | 25s +/- 10s | 22_23.xml |
| [innadril03_2223_08] | Mesh area | 3 | 25s +/- 10s | 22_23.xml |
| [innadril03_2223_09] | Mesh area | 2 | 25s +/- 10s | 22_23.xml |
| [innadril03_2223_10] | Mesh area | 4 | 25s +/- 10s | 22_23.xml |
| [innadril03_2223_11] | Mesh area | 8 | 25s +/- 10s | 22_23.xml |
| [innadril03_2223_12] | Mesh area | 3 | 25s +/- 10s | 22_23.xml |
| [innadril03_2223_13] | Mesh area | 5 | 25s +/- 10s | 22_23.xml |
| [innadril03_2223_14] | Mesh area | 3 | 25s +/- 10s | 22_23.xml |
All stored data
| Key | Value |
|---|---|
| db.aggro_range | 300 |
| db.base_hp_max | 772.738 |
| db.base_m_atk | 88 |
| db.base_m_def | 91 |
| db.base_mp_max | 402.600 |
| db.base_p_atk | 129 |
| db.base_p_def | 136 |
| db.base_run_spd | 140 |
| db.extra_json | {"sets":{"aggroRange":"300","ai_type":"Fighter","baseAtkRange":"40","baseCON":"43","baseCritRate":"40","baseDEX":"30","baseHpMax":"772.738","baseHpRate":"0.5","baseHpReg":"4.5","baseINT":"21","baseMAtk":"88","baseMAtkSpd":"333","baseMDef":"91","baseMEN":"20","baseMpMax":"402.6","baseMpReg":"1.8","basePAtk":"129","basePAtkSpd":"253","basePDef":"136","baseRunSpd":"140","baseSTR":"40","baseShldDef":"0","baseShldRate":"0","baseWIT":"20","baseWalkSpd":"24","collision_height":"11.0","collision_radius":"13.0","level":"35","rewardExp":"1151","rewardRp":"0","rewardSp":"68","shots":"NONE","texture":"","type":"Monster"},"extra":{"attributes":"<attributes>\n <defence attribute=\"fire\" value=\"0\"\/>\n <defence attribute=\"water\" value=\"0\"\/>\n <defence attribute=\"wind\" value=\"0\"\/>\n <defence attribute=\"earth\" value=\"0\"\/>\n <defence attribute=\"holy\" value=\"0\"\/>\n <defence attribute=\"unholy\" value=\"0\"\/>\n <\/attributes>","skills":"<skills>\n <skill id=\"4032\" level=\"3\"\/>\n <!--NPC Strike-->\n <skill id=\"4408\" level=\"9\"\/>\n <!--HP Increase (1\/2x)-->\n <skill id=\"4409\" level=\"1\"\/>\n <!--MP Increase (1x)-->\n <skill id=\"4410\" level=\"12\"\/>\n <!--Slightly Strong P. Atk.-->\n <skill id=\"4411\" level=\"12\"\/>\n <!--Slightly Strong M. Atk.-->\n <skill id=\"4412\" level=\"10\"\/>\n <!--Slightly Weak P. Def.-->\n <skill id=\"4413\" level=\"10\"\/>\n <!--Slightly Weak M. Def.-->\n <skill id=\"4414\" level=\"2\"\/>\n <!--Standard Type-->\n <skill id=\"4415\" level=\"3\"\/>\n <!--One-handed Sword-->\n <skill id=\"4416\" level=\"4\"\/>\n <!--Animals-->\n <\/skills>","drops":"","minions":""}} |
| db.id | 21638 |
| db.level | 35 |
| db.name | Dread Wolf |
| db.npc_type | Monster |
| db.raw_xml | <npc id="21638" name="Dread Wolf" title=""> <!-- [dread_wolf_a] --> <set name="aggroRange" value="300"/> <set name="ai_type" value="Fighter"/> <set name="baseAtkRange" value="40"/> <set name="baseCON" value="43"/> <set name="baseCritRate" value="40"/> <set name="baseDEX" value="30"/> <set name="baseHpMax" value="772.738"/> <set name="baseHpRate" value="0.5"/> <set name="baseHpReg" value="4.5"/> <set name="baseINT" value="21"/> <set name="baseMAtk" value="88"/> <set name="baseMAtkSpd" value="333"/> <set name="baseMDef" value="91"/> <set name="baseMEN" value="20"/> <set name="baseMpMax" value="402.6"/> <set name="baseMpReg" value="1.8"/> <set name="basePAtk" value="129"/> <set name="basePAtkSpd" value="253"/> <set name="basePDef" value="136"/> <set name="baseRunSpd" value="140"/> <set name="baseSTR" value="40"/> <set name="baseShldDef" value="0"/> <set name="baseShldRate" value="0"/> <set name="baseWIT" value="20"/> <set name="baseWalkSpd" value="24"/> <set name="collision_height" value="11.0"/> <set name="collision_radius" value="13.0"/> <set name="level" value="35"/> <set name="rewardExp" value="1151"/> <set name="rewardRp" value="0"/> <set name="rewardSp" value="68"/> <set name="shots" value="NONE"/> <set name="texture" value=""/> <set name="type" value="Monster"/> <skills> <skill id="4032" level="3"/> <!--NPC Strike--> <skill id="4408" level="9"/> <!--HP Increase (1/2x)--> <skill id="4409" level="1"/> <!--MP Increase (1x)--> <skill id="4410" level="12"/> <!--Slightly Strong P. Atk.--> <skill id="4411" level="12"/> <!--Slightly Strong M. Atk.--> <skill id="4412" level="10"/> <!--Slightly Weak P. Def.--> <skill id="4413" level="10"/> <!--Slightly Weak M. Def.--> <skill id="4414" level="2"/> <!--Standard Type--> <skill id="4415" level="3"/> <!--One-handed Sword--> <skill id="4416" level="4"/> <!--Animals--> </skills> <attributes> <defence attribute="fire" value="0"/> <defence attribute="water" value="0"/> <defence attribute="wind" value="0"/> <defence attribute="earth" value="0"/> <defence attribute="holy" value="0"/> <defence attribute="unholy" value="0"/> </attributes> <rewardlist type="SWEEP"> <reward item_id="1900" min="1" max="1" chance="4.1596"/> <reward item_id="1935" min="1" max="1" chance="2.124"/> <reward item_id="2203" min="1" max="1" chance="8.283"/> </rewardlist> <rewardlist type="RATED_GROUPED"> <group chance="70.0"> <reward item_id="57" min="161" max="320" chance="100.0"/> </group> <group chance="4.3504"> <reward item_id="316" min="1" max="1" chance="0.0321"/> <reward item_id="317" min="1" max="1" chance="0.0321"/> <reward item_id="2030" min="1" max="1" chance="1.8135"/> <reward item_id="2977" min="1" max="1" chance="8.8863"/> <reward item_id="2153" min="1" max="1" chance="10.3252"/> <reward item_id="1889" min="1" max="1" chance="4.427"/> <reward item_id="1884" min="1" max="1" chance="40.8488"/> <reward item_id="1878" min="1" max="1" chance="26.5509"/> <reward item_id="1874" min="1" max="1" chance="4.427"/> <reward item_id="5220" min="1" max="1" chance="2.6571"/> </group> </rewardlist> <rewardlist type="NOT_RATED_GROUPED"> <group chance="42.0"> <reward item_id="8600" min="1" max="1" chance="55.0"/> <reward item_id="8601" min="1" max="1" chance="38.0"/> <reward item_id="8602" min="1" max="1" chance="7.0"/> </group> <group chance="11.0"> <reward item_id="8603" min="1" max="1" chance="55.0"/> <reward item_id="8604" min="1" max="1" chance="38.0"/> <reward item_id="8605" min="1" max="1" chance="7.0"/> </group> <group chance="25.0"> <reward item_id="8606" min="1" max="1" chance="34.0"/> <reward item_id="8608" min="1" max="1" chance="33.0"/> <reward item_id="8610" min="1" max="1" chance="33.0"/> </group> <group chance="10.0"> <reward item_id="8607" min="1" max="1" chance="50.0"/> <reward item_id="8609" min="1" max="1" chance="50.0"/> </group> <group chance="1.0"> <reward item_id="8612" min="1" max="1" chance="33.0"/> <reward item_id="8613" min="1" max="1" chance="33.0"/> <reward item_id="8614" min="1" max="1" chance="34.0"/> </group> <group chance="10.0"> <reward item_id="8611" min="1" max="1" chance="100.0"/> </group> </rewardlist> </npc> |
| db.reward_exp | 1151 |
| db.reward_sp | 68 |
| db.title | |
| db.updated_at | 2026-02-12 17:32:34 |
| extra_json.extra.attributes | <attributes> <defence attribute="fire" value="0"/> <defence attribute="water" value="0"/> <defence attribute="wind" value="0"/> <defence attribute="earth" value="0"/> <defence attribute="holy" value="0"/> <defence attribute="unholy" value="0"/> </attributes> |
| extra_json.extra.drops | |
| extra_json.extra.minions | |
| extra_json.extra.skills | <skills> <skill id="4032" level="3"/> <!--NPC Strike--> <skill id="4408" level="9"/> <!--HP Increase (1/2x)--> <skill id="4409" level="1"/> <!--MP Increase (1x)--> <skill id="4410" level="12"/> <!--Slightly Strong P. Atk.--> <skill id="4411" level="12"/> <!--Slightly Strong M. Atk.--> <skill id="4412" level="10"/> <!--Slightly Weak P. Def.--> <skill id="4413" level="10"/> <!--Slightly Weak M. Def.--> <skill id="4414" level="2"/> <!--Standard Type--> <skill id="4415" level="3"/> <!--One-handed Sword--> <skill id="4416" level="4"/> <!--Animals--> </skills> |
| extra_json.sets.aggroRange | 300 |
| extra_json.sets.ai_type | Fighter |
| extra_json.sets.baseAtkRange | 40 |
| extra_json.sets.baseCON | 43 |
| extra_json.sets.baseCritRate | 40 |
| extra_json.sets.baseDEX | 30 |
| extra_json.sets.baseHpMax | 772.738 |
| extra_json.sets.baseHpRate | 0.5 |
| extra_json.sets.baseHpReg | 4.5 |
| extra_json.sets.baseINT | 21 |
| extra_json.sets.baseMAtk | 88 |
| extra_json.sets.baseMAtkSpd | 333 |
| extra_json.sets.baseMDef | 91 |
| extra_json.sets.baseMEN | 20 |
| extra_json.sets.baseMpMax | 402.6 |
| extra_json.sets.baseMpReg | 1.8 |
| extra_json.sets.basePAtk | 129 |
| extra_json.sets.basePAtkSpd | 253 |
| extra_json.sets.basePDef | 136 |
| extra_json.sets.baseRunSpd | 140 |
| extra_json.sets.baseSTR | 40 |
| extra_json.sets.baseShldDef | 0 |
| extra_json.sets.baseShldRate | 0 |
| extra_json.sets.baseWIT | 20 |
| extra_json.sets.baseWalkSpd | 24 |
| extra_json.sets.collision_height | 11.0 |
| extra_json.sets.collision_radius | 13.0 |
| extra_json.sets.level | 35 |
| extra_json.sets.rewardExp | 1151 |
| extra_json.sets.rewardRp | 0 |
| extra_json.sets.rewardSp | 68 |
| extra_json.sets.shots | NONE |
| extra_json.sets.texture | |
| extra_json.sets.type | Monster |