Splinter Stakato Soldier
Humanoid · Monster
General information
HP
2,346
HP Reg.
7.5
MP
1,282
MP Reg.
2.7
EXP
8,971
SP
867
Combat stats
P.Atk646
P.Def286
Accuracy-
Critical40
Atk.Speed-
M.Atk441
M.Def190
Evasion-
RunSpd180
Atk.Range40
STR-
DEX-
CON-
INT-
WIT-
MEN-
Cast.Speed333
Spawn Points
Mapa spawnu (drag myszka).
| Spawn | Position | Count | Respawn | Source |
|---|---|---|---|---|
| [rune12_2216_01] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_05] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_07] | Mesh area | 2 | 42s | 22_16.xml |
| [rune12_2216_08] | Mesh area | 2 | 42s | 22_16.xml |
| [rune12_2216_09] | Mesh area | 2 | 42s | 22_16.xml |
| [rune12_2216_10] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_11] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_118] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_12] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_13] | Mesh area | 2 | 42s | 22_16.xml |
| [rune12_2216_14] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_15] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_17] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_18] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_19] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_20] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_21] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_22] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_23] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_24] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_25] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_26] | Mesh area | 2 | 42s | 22_16.xml |
| [rune12_2216_27] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_28] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_29] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_30] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_31] | Mesh area | 2 | 42s | 22_16.xml |
| [rune12_2216_32] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_33] | Mesh area | 2 | 42s | 22_16.xml |
| [rune12_2216_34] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_35] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_351] | Mesh area | 3 | 42s | 22_16.xml |
| [rune12_2216_36] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_37] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_38] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_39] | Mesh area | 3 | 42s | 22_16.xml |
| [rune12_2216_40] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_41] | Mesh area | 2 | 42s | 22_16.xml |
| [rune12_2216_42] | Mesh area | 2 | 42s | 22_16.xml |
| [rune12_2216_43] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_44] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_45] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_46] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_47] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_48] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_49] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_50] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_51] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_52] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_b03] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_b04] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_b05] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_b06] | Mesh area | 2 | 42s | 22_16.xml |
| [rune12_2216_b07] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_b08] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_b09] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_b10] | Mesh area | 1 | 42s | 22_16.xml |
| [rune12_2216_b11] | Mesh area | 1 | 42s | 22_16.xml |
| [Stakato_Nest_140] | 88725, -45254, -2119 (h 7726) | 1 | 240s | 22_16.xml |
| [Stakato_Nest_150] | 85754, -46026, -2557 (h 29738) | 1 | 240s | 22_16.xml |
All stored data
| Key | Value |
|---|---|
| db.aggro_range | 300 |
| db.base_hp_max | 2345.767 |
| db.base_m_atk | 441 |
| db.base_m_def | 190 |
| db.base_mp_max | 1282.400 |
| db.base_p_atk | 646 |
| db.base_p_def | 286 |
| db.base_run_spd | 180 |
| db.extra_json | {"sets":{"aggroRange":"300","ai_type":"Fighter","baseAtkRange":"40","baseCON":"43","baseCritRate":"40","baseDEX":"30","baseHpMax":"2345.767","baseHpRate":"1","baseHpReg":"7.5","baseINT":"21","baseMAtk":"441","baseMAtkSpd":"333","baseMDef":"190","baseMEN":"20","baseMpMax":"1282.4","baseMpReg":"2.7","basePAtk":"646","basePAtkSpd":"253","basePDef":"286","baseRunSpd":"180","baseSTR":"40","baseShldDef":"0","baseShldRate":"0","baseWIT":"20","baseWalkSpd":"25","collision_height":"38.0","collision_radius":"15.0","level":"68","rewardExp":"8971","rewardRp":"0","rewardSp":"867","shots":"NONE","texture":"","type":"Monster"},"extra":{"attributes":"<attributes>\n <defence attribute=\"fire\" value=\"0\"\/>\n <defence attribute=\"water\" value=\"0\"\/>\n <defence attribute=\"wind\" value=\"0\"\/>\n <defence attribute=\"earth\" value=\"0\"\/>\n <defence attribute=\"holy\" value=\"0\"\/>\n <defence attribute=\"unholy\" value=\"0\"\/>\n <\/attributes>","skills":"<skills>\n <skill id=\"4071\" level=\"5\"\/>\n <!--Resist Bow\/Crossbow Weapons-->\n <skill id=\"4073\" level=\"6\"\/>\n <!--Stun-->\n <skill id=\"4274\" level=\"1\"\/>\n <!--Blunt Weapon Weak Point-->\n <skill id=\"4408\" level=\"1\"\/>\n <!--HP Increase (1x)-->\n <skill id=\"4409\" level=\"1\"\/>\n <!--MP Increase (1x)-->\n <skill id=\"4410\" level=\"13\"\/>\n <!--Slightly Strong P. Atk.-->\n <skill id=\"4411\" level=\"13\"\/>\n <!--Slightly Strong M. Atk.-->\n <skill id=\"4412\" level=\"9\"\/>\n <!--Slightly Weak P. Def.-->\n <skill id=\"4413\" level=\"15\"\/>\n <!--Strong M. Def.-->\n <skill id=\"4414\" level=\"2\"\/>\n <!--Standard Type-->\n <skill id=\"4415\" level=\"3\"\/>\n <!--One-handed Sword-->\n <skill id=\"4416\" level=\"6\"\/>\n <!--Humanoids-->\n <skill id=\"4438\" level=\"2\"\/>\n <!--Greater Resist Sleep-->\n <\/skills>","drops":"","minions":""}} |
| db.id | 21510 |
| db.level | 68 |
| db.name | Splinter Stakato Soldier |
| db.npc_type | Monster |
| db.raw_xml | <npc id="21510" name="Splinter Stakato Soldier" title=""> <!-- [splinter_stakato_soldier] --> <set name="aggroRange" value="300"/> <set name="ai_type" value="Fighter"/> <set name="baseAtkRange" value="40"/> <set name="baseCON" value="43"/> <set name="baseCritRate" value="40"/> <set name="baseDEX" value="30"/> <set name="baseHpMax" value="2345.767"/> <set name="baseHpRate" value="1"/> <set name="baseHpReg" value="7.5"/> <set name="baseINT" value="21"/> <set name="baseMAtk" value="441"/> <set name="baseMAtkSpd" value="333"/> <set name="baseMDef" value="190"/> <set name="baseMEN" value="20"/> <set name="baseMpMax" value="1282.4"/> <set name="baseMpReg" value="2.7"/> <set name="basePAtk" value="646"/> <set name="basePAtkSpd" value="253"/> <set name="basePDef" value="286"/> <set name="baseRunSpd" value="180"/> <set name="baseSTR" value="40"/> <set name="baseShldDef" value="0"/> <set name="baseShldRate" value="0"/> <set name="baseWIT" value="20"/> <set name="baseWalkSpd" value="25"/> <set name="collision_height" value="38.0"/> <set name="collision_radius" value="15.0"/> <set name="level" value="68"/> <set name="rewardExp" value="8971"/> <set name="rewardRp" value="0"/> <set name="rewardSp" value="867"/> <set name="shots" value="NONE"/> <set name="texture" value=""/> <set name="type" value="Monster"/> <faction name="stakato_clan" range="300"/> <equip> <rhand item_id="148"/> <!--Sword of Valhalla--> </equip> <skills> <skill id="4071" level="5"/> <!--Resist Bow/Crossbow Weapons--> <skill id="4073" level="6"/> <!--Stun--> <skill id="4274" level="1"/> <!--Blunt Weapon Weak Point--> <skill id="4408" level="1"/> <!--HP Increase (1x)--> <skill id="4409" level="1"/> <!--MP Increase (1x)--> <skill id="4410" level="13"/> <!--Slightly Strong P. Atk.--> <skill id="4411" level="13"/> <!--Slightly Strong M. Atk.--> <skill id="4412" level="9"/> <!--Slightly Weak P. Def.--> <skill id="4413" level="15"/> <!--Strong M. Def.--> <skill id="4414" level="2"/> <!--Standard Type--> <skill id="4415" level="3"/> <!--One-handed Sword--> <skill id="4416" level="6"/> <!--Humanoids--> <skill id="4438" level="2"/> <!--Greater Resist Sleep--> </skills> <attributes> <defence attribute="fire" value="0"/> <defence attribute="water" value="0"/> <defence attribute="wind" value="0"/> <defence attribute="earth" value="0"/> <defence attribute="holy" value="0"/> <defence attribute="unholy" value="0"/> </attributes> <rewardlist type="SWEEP"> <reward item_id="730" min="1" max="1" chance="0.2381"/> <reward item_id="1875" min="1" max="1" chance="19.048"/> <reward item_id="5508" min="1" max="1" chance="6.6992"/> </rewardlist> <rewardlist type="RATED_GROUPED"> <group chance="70.0"> <reward item_id="57" min="1153" max="2344" chance="100.0"/> </group> <group chance="31.8456"> <reward item_id="235" min="1" max="1" chance="0.0015"/> <reward item_id="5536" min="1" max="1" chance="0.4509"/> <reward item_id="1865" min="1" max="1" chance="44.1706"/> <reward item_id="1870" min="1" max="1" chance="44.1703"/> <reward item_id="1875" min="1" max="1" chance="2.9448"/> <reward item_id="1879" min="1" max="1" chance="7.3617"/> <reward item_id="4040" min="1" max="1" chance="0.8836"/> <reward item_id="5456" min="1" max="1" chance="0.0166"/> </group> </rewardlist> <rewardlist type="NOT_RATED_GROUPED"> <group chance="42.0"> <reward item_id="8600" min="1" max="1" chance="55.0"/> <reward item_id="8601" min="1" max="1" chance="38.0"/> <reward item_id="8602" min="1" max="1" chance="7.0"/> </group> <group chance="11.0"> <reward item_id="8603" min="1" max="1" chance="55.0"/> <reward item_id="8604" min="1" max="1" chance="38.0"/> <reward item_id="8605" min="1" max="1" chance="7.0"/> </group> <group chance="25.0"> <reward item_id="8606" min="1" max="1" chance="34.0"/> <reward item_id="8608" min="1" max="1" chance="33.0"/> <reward item_id="8610" min="1" max="1" chance="33.0"/> </group> <group chance="10.0"> <reward item_id="8607" min="1" max="1" chance="50.0"/> <reward item_id="8609" min="1" max="1" chance="50.0"/> </group> <group chance="1.0"> <reward item_id="8612" min="1" max="1" chance="33.0"/> <reward item_id="8613" min="1" max="1" chance="33.0"/> <reward item_id="8614" min="1" max="1" chance="34.0"/> </group> <group chance="10.0"> <reward item_id="8611" min="1" max="1" chance="100.0"/> </group> </rewardlist> </npc> |
| db.reward_exp | 8971 |
| db.reward_sp | 867 |
| db.title | |
| db.updated_at | 2026-02-12 20:16:32 |
| extra_json.extra.attributes | <attributes> <defence attribute="fire" value="0"/> <defence attribute="water" value="0"/> <defence attribute="wind" value="0"/> <defence attribute="earth" value="0"/> <defence attribute="holy" value="0"/> <defence attribute="unholy" value="0"/> </attributes> |
| extra_json.extra.drops | |
| extra_json.extra.minions | |
| extra_json.extra.skills | <skills> <skill id="4071" level="5"/> <!--Resist Bow/Crossbow Weapons--> <skill id="4073" level="6"/> <!--Stun--> <skill id="4274" level="1"/> <!--Blunt Weapon Weak Point--> <skill id="4408" level="1"/> <!--HP Increase (1x)--> <skill id="4409" level="1"/> <!--MP Increase (1x)--> <skill id="4410" level="13"/> <!--Slightly Strong P. Atk.--> <skill id="4411" level="13"/> <!--Slightly Strong M. Atk.--> <skill id="4412" level="9"/> <!--Slightly Weak P. Def.--> <skill id="4413" level="15"/> <!--Strong M. Def.--> <skill id="4414" level="2"/> <!--Standard Type--> <skill id="4415" level="3"/> <!--One-handed Sword--> <skill id="4416" level="6"/> <!--Humanoids--> <skill id="4438" level="2"/> <!--Greater Resist Sleep--> </skills> |
| extra_json.sets.aggroRange | 300 |
| extra_json.sets.ai_type | Fighter |
| extra_json.sets.baseAtkRange | 40 |
| extra_json.sets.baseCON | 43 |
| extra_json.sets.baseCritRate | 40 |
| extra_json.sets.baseDEX | 30 |
| extra_json.sets.baseHpMax | 2345.767 |
| extra_json.sets.baseHpRate | 1 |
| extra_json.sets.baseHpReg | 7.5 |
| extra_json.sets.baseINT | 21 |
| extra_json.sets.baseMAtk | 441 |
| extra_json.sets.baseMAtkSpd | 333 |
| extra_json.sets.baseMDef | 190 |
| extra_json.sets.baseMEN | 20 |
| extra_json.sets.baseMpMax | 1282.4 |
| extra_json.sets.baseMpReg | 2.7 |
| extra_json.sets.basePAtk | 646 |
| extra_json.sets.basePAtkSpd | 253 |
| extra_json.sets.basePDef | 286 |
| extra_json.sets.baseRunSpd | 180 |
| extra_json.sets.baseSTR | 40 |
| extra_json.sets.baseShldDef | 0 |
| extra_json.sets.baseShldRate | 0 |
| extra_json.sets.baseWIT | 20 |
| extra_json.sets.baseWalkSpd | 25 |
| extra_json.sets.collision_height | 38.0 |
| extra_json.sets.collision_radius | 15.0 |
| extra_json.sets.level | 68 |
| extra_json.sets.rewardExp | 8971 |
| extra_json.sets.rewardRp | 0 |
| extra_json.sets.rewardSp | 867 |
| extra_json.sets.shots | NONE |
| extra_json.sets.texture | |
| extra_json.sets.type | Monster |