Assassin of Empire
Undead · Monster
General information
HP
2,975
HP Reg.
8.721
MP
1,743
MP Reg.
3.08
EXP
36,495
SP
4,140
Combat stats
P.Atk938
P.Def354
Accuracy-
Critical80
Atk.Speed-
M.Atk656
M.Def239
Evasion-
RunSpd175
Atk.Range40
STR-
DEX-
CON-
INT-
WIT-
MEN-
Cast.Speed333
Spawn Points
Mapa spawnu (drag myszka).
| Spawn | Position | Count | Respawn | Source |
|---|---|---|---|---|
| [godard14_2515_17] | Mesh area | 1 | 45s +/- 20s | 25_15.xml |
| [godard14_2515_17] | Mesh area | 1 | 45s +/- 20s | 25_15.xml |
All stored data
| Key | Value |
|---|---|
| db.aggro_range | 0 |
| db.base_hp_max | 2975.237 |
| db.base_m_atk | 656 |
| db.base_m_def | 239 |
| db.base_mp_max | 1742.976 |
| db.base_p_atk | 938 |
| db.base_p_def | 354 |
| db.base_run_spd | 175 |
| db.extra_json | {"sets":{"aggroRange":"0","ai_type":"Fighter","baseAtkRange":"40","baseCON":"43","baseCritRate":"80","baseDEX":"30","baseHpMax":"2975.237","baseHpRate":"5","baseHpReg":"8.721","baseINT":"21","baseMAtk":"656","baseMAtkSpd":"333","baseMDef":"239","baseMEN":"20","baseMpMax":"1742.976","baseMpReg":"3.08","basePAtk":"938","basePAtkSpd":"253","basePDef":"354","baseRunSpd":"175","baseSTR":"40","baseShldDef":"172","baseShldRate":"20","baseWIT":"20","baseWalkSpd":"80","collision_height":"28.5","collision_radius":"11.0","level":"78","rewardExp":"36495","rewardRp":"0","rewardSp":"4140","shots":"NONE","texture":"","type":"Monster"},"extra":{"attributes":"<attributes>\n <attack attribute=\"unholy\" value=\"0\"\/>\n <defence attribute=\"water\" value=\"0\"\/>\n <defence attribute=\"wind\" value=\"0\"\/>\n <defence attribute=\"earth\" value=\"0\"\/>\n <defence attribute=\"unholy\" value=\"0\"\/>\n <\/attributes>","skills":"<skills>\n <skill id=\"4274\" level=\"1\"\/>\n <!--Blunt Weapon Weak Point-->\n <skill id=\"4275\" level=\"2\"\/>\n <!--Sacred Attack Weak Point-->\n <skill id=\"4278\" level=\"1\"\/>\n <!--Dark Attack-->\n <skill id=\"4279\" level=\"1\"\/>\n <!--Fire Attack Weak Point-->\n <skill id=\"4408\" level=\"13\"\/>\n <!--HP Increase (5x)-->\n <skill id=\"4409\" level=\"1\"\/>\n <!--MP Increase (1x)-->\n <skill id=\"4410\" level=\"10\"\/>\n <!--Slightly Weak P. Atk.-->\n <skill id=\"4411\" level=\"10\"\/>\n <!--Slightly Weak M. Atk.-->\n <skill id=\"4412\" level=\"12\"\/>\n <!--Slightly Strong P. Def.-->\n <skill id=\"4413\" level=\"12\"\/>\n <!--Slightly Strong M. Def.-->\n <skill id=\"4414\" level=\"2\"\/>\n <!--Standard Type-->\n <skill id=\"4415\" level=\"7\"\/>\n <!--Daggers-->\n <skill id=\"4416\" level=\"1\"\/>\n <!--Undead-->\n <skill id=\"4579\" level=\"9\"\/>\n <!--Bleed-->\n <skill id=\"4789\" level=\"7\"\/>\n <!--NPC High Level-->\n <\/skills>","drops":"","minions":""}} |
| db.id | 21415 |
| db.level | 78 |
| db.name | Assassin of Empire |
| db.npc_type | Monster |
| db.raw_xml | <npc id="21415" name="Assassin of Empire" title=""> <!-- [imperial_assassin_a] --> <set name="aggroRange" value="0"/> <set name="ai_type" value="Fighter"/> <set name="baseAtkRange" value="40"/> <set name="baseCON" value="43"/> <set name="baseCritRate" value="80"/> <set name="baseDEX" value="30"/> <set name="baseHpMax" value="2975.237"/> <set name="baseHpRate" value="5"/> <set name="baseHpReg" value="8.721"/> <set name="baseINT" value="21"/> <set name="baseMAtk" value="656"/> <set name="baseMAtkSpd" value="333"/> <set name="baseMDef" value="239"/> <set name="baseMEN" value="20"/> <set name="baseMpMax" value="1742.976"/> <set name="baseMpReg" value="3.08"/> <set name="basePAtk" value="938"/> <set name="basePAtkSpd" value="253"/> <set name="basePDef" value="354"/> <set name="baseRunSpd" value="175"/> <set name="baseSTR" value="40"/> <set name="baseShldDef" value="172"/> <set name="baseShldRate" value="20"/> <set name="baseWIT" value="20"/> <set name="baseWalkSpd" value="80"/> <set name="collision_height" value="28.5"/> <set name="collision_radius" value="11.0"/> <set name="level" value="78"/> <set name="rewardExp" value="36495"/> <set name="rewardRp" value="0"/> <set name="rewardSp" value="4140"/> <set name="shots" value="NONE"/> <set name="texture" value=""/> <set name="type" value="Monster"/> <faction name="tomb_clan" range="300"/> <equip> <rhand item_id="946"/> <!--Skeleton Dagger--> <lhand item_id="945"/> <!--Skeleton Buckler--> </equip> <skills> <skill id="4274" level="1"/> <!--Blunt Weapon Weak Point--> <skill id="4275" level="2"/> <!--Sacred Attack Weak Point--> <skill id="4278" level="1"/> <!--Dark Attack--> <skill id="4279" level="1"/> <!--Fire Attack Weak Point--> <skill id="4408" level="13"/> <!--HP Increase (5x)--> <skill id="4409" level="1"/> <!--MP Increase (1x)--> <skill id="4410" level="10"/> <!--Slightly Weak P. Atk.--> <skill id="4411" level="10"/> <!--Slightly Weak M. Atk.--> <skill id="4412" level="12"/> <!--Slightly Strong P. Def.--> <skill id="4413" level="12"/> <!--Slightly Strong M. Def.--> <skill id="4414" level="2"/> <!--Standard Type--> <skill id="4415" level="7"/> <!--Daggers--> <skill id="4416" level="1"/> <!--Undead--> <skill id="4579" level="9"/> <!--Bleed--> <skill id="4789" level="7"/> <!--NPC High Level--> </skills> <attributes> <attack attribute="unholy" value="0"/> <defence attribute="water" value="0"/> <defence attribute="wind" value="0"/> <defence attribute="earth" value="0"/> <defence attribute="unholy" value="0"/> </attributes> <rewardlist type="SWEEP"> <reward item_id="1877" min="1" max="1" chance="51.2669"/> <reward item_id="4040" min="1" max="1" chance="25.6334"/> <reward item_id="6344" min="1" max="1" chance="18.7887"/> </rewardlist> <rewardlist type="RATED_GROUPED"> <group chance="70.0"> <reward item_id="57" min="5146" max="10537" chance="100.0"/> </group> <group chance="38.3043"> <reward item_id="8342" min="1" max="1" chance="0.4746"/> <reward item_id="7902" min="1" max="1" chance="0.002"/> <reward item_id="7895" min="1" max="1" chance="0.002"/> <reward item_id="5544" min="1" max="1" chance="0.6774"/> <reward item_id="5533" min="1" max="1" chance="0.6779"/> <reward item_id="8349" min="1" max="1" chance="0.1579"/> <reward item_id="213" min="1" max="1" chance="0.002"/> <reward item_id="164" min="1" max="1" chance="0.002"/> <reward item_id="1877" min="1" max="1" chance="5.6479"/> <reward item_id="1871" min="1" max="3" chance="47.0661"/> <reward item_id="4041" min="1" max="1" chance="1.2277"/> <reward item_id="1866" min="2" max="6" chance="23.5326"/> <reward item_id="1344" min="100" max="300" chance="17.6494"/> <reward item_id="960" min="1" max="1" chance="0.0566"/> <reward item_id="4040" min="1" max="1" chance="2.8239"/> </group> </rewardlist> </npc> |
| db.reward_exp | 36495 |
| db.reward_sp | 4140 |
| db.title | |
| db.updated_at | 2026-02-12 20:16:32 |
| extra_json.extra.attributes | <attributes> <attack attribute="unholy" value="0"/> <defence attribute="water" value="0"/> <defence attribute="wind" value="0"/> <defence attribute="earth" value="0"/> <defence attribute="unholy" value="0"/> </attributes> |
| extra_json.extra.drops | |
| extra_json.extra.minions | |
| extra_json.extra.skills | <skills> <skill id="4274" level="1"/> <!--Blunt Weapon Weak Point--> <skill id="4275" level="2"/> <!--Sacred Attack Weak Point--> <skill id="4278" level="1"/> <!--Dark Attack--> <skill id="4279" level="1"/> <!--Fire Attack Weak Point--> <skill id="4408" level="13"/> <!--HP Increase (5x)--> <skill id="4409" level="1"/> <!--MP Increase (1x)--> <skill id="4410" level="10"/> <!--Slightly Weak P. Atk.--> <skill id="4411" level="10"/> <!--Slightly Weak M. Atk.--> <skill id="4412" level="12"/> <!--Slightly Strong P. Def.--> <skill id="4413" level="12"/> <!--Slightly Strong M. Def.--> <skill id="4414" level="2"/> <!--Standard Type--> <skill id="4415" level="7"/> <!--Daggers--> <skill id="4416" level="1"/> <!--Undead--> <skill id="4579" level="9"/> <!--Bleed--> <skill id="4789" level="7"/> <!--NPC High Level--> </skills> |
| extra_json.sets.aggroRange | 0 |
| extra_json.sets.ai_type | Fighter |
| extra_json.sets.baseAtkRange | 40 |
| extra_json.sets.baseCON | 43 |
| extra_json.sets.baseCritRate | 80 |
| extra_json.sets.baseDEX | 30 |
| extra_json.sets.baseHpMax | 2975.237 |
| extra_json.sets.baseHpRate | 5 |
| extra_json.sets.baseHpReg | 8.721 |
| extra_json.sets.baseINT | 21 |
| extra_json.sets.baseMAtk | 656 |
| extra_json.sets.baseMAtkSpd | 333 |
| extra_json.sets.baseMDef | 239 |
| extra_json.sets.baseMEN | 20 |
| extra_json.sets.baseMpMax | 1742.976 |
| extra_json.sets.baseMpReg | 3.08 |
| extra_json.sets.basePAtk | 938 |
| extra_json.sets.basePAtkSpd | 253 |
| extra_json.sets.basePDef | 354 |
| extra_json.sets.baseRunSpd | 175 |
| extra_json.sets.baseSTR | 40 |
| extra_json.sets.baseShldDef | 172 |
| extra_json.sets.baseShldRate | 20 |
| extra_json.sets.baseWIT | 20 |
| extra_json.sets.baseWalkSpd | 80 |
| extra_json.sets.collision_height | 28.5 |
| extra_json.sets.collision_radius | 11.0 |
| extra_json.sets.level | 78 |
| extra_json.sets.rewardExp | 36495 |
| extra_json.sets.rewardRp | 0 |
| extra_json.sets.rewardSp | 4140 |
| extra_json.sets.shots | NONE |
| extra_json.sets.texture | |
| extra_json.sets.type | Monster |