Demonic

Baar Dre Vanul [ id 21118 ]

Demonic · Monster
HP 343 HP Reg. 2.5
MP 192 MP Reg. 1.2
EXP 726 SP 32
Level:20
Aggro:Yes [ Range 400 ]
Social:No
Race:Demonic
P.Atk44
P.Def86
Accuracy-
Critical40
Atk.Speed-
M.Atk30
M.Def57
Evasion-
RunSpd85
Atk.Range40
STR-
DEX-
CON-
INT-
WIT-
MEN-
Cast.Speed333
Name Rate ▼ Quantity Type
70.000% 127-221 Money
15.960% 1 Herb
6.513% 1 Material
4.180% 1 Herb
3.257% 1 Material
2.940% 1 Herb
1.313% 1 Material
0.77% 1 Herb
0.65139% 1 Recipe
0.325689% 1 Material
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Spawn Points

Spawn Position Count Respawn Source
[lyonn09_1914_25] Mesh area 2 15s 19_14.xml
[lyonn09_1914_26] Mesh area 2 15s 19_14.xml
[lyonn09_1915_05] Mesh area 3 15s 19_15.xml
[lyonn09_1915_06] Mesh area 3 15s 19_15.xml
[lyonn09_1915_08] Mesh area 3 15s 19_15.xml
[lyonn09_1915_13] Mesh area 6 15s 19_15.xml
[lyonn09_1915_18] Mesh area 3 15s 19_15.xml
[lyonn09_1915_20] Mesh area 7 15s 19_15.xml
[lyonn09_1915_24] Mesh area 2 15s 19_15.xml
[lyonn09_2014_13] Mesh area 4 15s 20_14.xml
[lyonn09_2015_15] Mesh area 4 15s 20_14.xml
[lyonn09_2015_12] Mesh area 4 15s 20_15.xml
[lyonn09_2015_14] Mesh area 4 15s 20_15.xml
All stored data
Key Value
db.aggro_range 400
db.base_hp_max 342.513
db.base_m_atk 30
db.base_m_def 57
db.base_mp_max 192.000
db.base_p_atk 44
db.base_p_def 86
db.base_run_spd 85
db.extra_json {"sets":{"aggroRange":"400","ai_type":"Fighter","baseAtkRange":"40","baseCON":"43","baseCritRate":"40","baseDEX":"30","baseHpMax":"342.513","baseHpRate":"1","baseHpReg":"2.5","baseINT":"21","baseMAtk":"30","baseMAtkSpd":"333","baseMDef":"57","baseMEN":"20","baseMpMax":"192","baseMpReg":"1.2","basePAtk":"44","basePAtkSpd":"253","basePDef":"86","baseRunSpd":"85","baseSTR":"40","baseShldDef":"0","baseShldRate":"0","baseWIT":"20","baseWalkSpd":"80","collision_height":"36.0","collision_radius":"14.0","level":"20","rewardExp":"726","rewardRp":"0","rewardSp":"32","shots":"NONE","texture":"","type":"Monster"},"extra":{"attributes":"<attributes>\n <attack attribute=\"unholy\" value=\"0\"\/>\n <defence attribute=\"fire\" value=\"0\"\/>\n <defence attribute=\"water\" value=\"0\"\/>\n <defence attribute=\"wind\" value=\"0\"\/>\n <defence attribute=\"earth\" value=\"0\"\/>\n <defence attribute=\"unholy\" value=\"0\"\/>\n <\/attributes>","skills":"<skills>\n <skill id=\"4278\" level=\"1\"\/>\n <!--Dark Attack-->\n <skill id=\"4333\" level=\"5\"\/>\n <!--Resist Dark Attack-->\n <skill id=\"4408\" level=\"1\"\/>\n <!--HP Increase (1x)-->\n <skill id=\"4409\" level=\"1\"\/>\n <!--MP Increase (1x)-->\n <skill id=\"4410\" level=\"11\"\/>\n <!--Average P. Atk.-->\n <skill id=\"4411\" level=\"11\"\/>\n <!--Average M. Atk.-->\n <skill id=\"4412\" level=\"11\"\/>\n <!--Average P. Def.-->\n <skill id=\"4413\" level=\"11\"\/>\n <!--Average M. Def.-->\n <skill id=\"4414\" level=\"2\"\/>\n <!--Standard Type-->\n <skill id=\"4415\" level=\"3\"\/>\n <!--One-handed Sword-->\n <skill id=\"4416\" level=\"9\"\/>\n <!--Demons-->\n <\/skills>","drops":"","minions":""}}
db.id 21118
db.level 20
db.name Baar Dre Vanul
db.npc_type Monster
db.raw_xml <npc id="21118" name="Baar Dre Vanul" title=""> <!-- [baar_dre_vanul] --> <set name="aggroRange" value="400"/> <set name="ai_type" value="Fighter"/> <set name="baseAtkRange" value="40"/> <set name="baseCON" value="43"/> <set name="baseCritRate" value="40"/> <set name="baseDEX" value="30"/> <set name="baseHpMax" value="342.513"/> <set name="baseHpRate" value="1"/> <set name="baseHpReg" value="2.5"/> <set name="baseINT" value="21"/> <set name="baseMAtk" value="30"/> <set name="baseMAtkSpd" value="333"/> <set name="baseMDef" value="57"/> <set name="baseMEN" value="20"/> <set name="baseMpMax" value="192"/> <set name="baseMpReg" value="1.2"/> <set name="basePAtk" value="44"/> <set name="basePAtkSpd" value="253"/> <set name="basePDef" value="86"/> <set name="baseRunSpd" value="85"/> <set name="baseSTR" value="40"/> <set name="baseShldDef" value="0"/> <set name="baseShldRate" value="0"/> <set name="baseWIT" value="20"/> <set name="baseWalkSpd" value="80"/> <set name="collision_height" value="36.0"/> <set name="collision_radius" value="14.0"/> <set name="level" value="20"/> <set name="rewardExp" value="726"/> <set name="rewardRp" value="0"/> <set name="rewardSp" value="32"/> <set name="shots" value="NONE"/> <set name="texture" value=""/> <set name="type" value="Monster"/> <faction name="demonic_clan" range="300"/> <skills> <skill id="4278" level="1"/> <!--Dark Attack--> <skill id="4333" level="5"/> <!--Resist Dark Attack--> <skill id="4408" level="1"/> <!--HP Increase (1x)--> <skill id="4409" level="1"/> <!--MP Increase (1x)--> <skill id="4410" level="11"/> <!--Average P. Atk.--> <skill id="4411" level="11"/> <!--Average M. Atk.--> <skill id="4412" level="11"/> <!--Average P. Def.--> <skill id="4413" level="11"/> <!--Average M. Def.--> <skill id="4414" level="2"/> <!--Standard Type--> <skill id="4415" level="3"/> <!--One-handed Sword--> <skill id="4416" level="9"/> <!--Demons--> </skills> <attributes> <attack attribute="unholy" value="0"/> <defence attribute="fire" value="0"/> <defence attribute="water" value="0"/> <defence attribute="wind" value="0"/> <defence attribute="earth" value="0"/> <defence attribute="unholy" value="0"/> </attributes> <rewardlist type="SWEEP"> <reward item_id="1801" min="1" max="1" chance="13.8851"/> <reward item_id="1924" min="1" max="1" chance="8.891"/> <reward item_id="1925" min="1" max="1" chance="18.0734"/> </rewardlist> <rewardlist type="RATED_GROUPED"> <group chance="70.0"> <reward item_id="57" min="127" max="221" chance="100.0"/> </group> <group chance="12.7626"> <reward item_id="44" min="1" max="1" chance="0.626"/> <reward item_id="102" min="1" max="1" chance="0.8979"/> <reward item_id="945" min="1" max="1" chance="1.8546"/> <reward item_id="1924" min="1" max="1" chance="10.2893"/> <reward item_id="2142" min="1" max="1" chance="5.1039"/> <reward item_id="1880" min="1" max="1" chance="2.5519"/> <reward item_id="1869" min="1" max="1" chance="25.5165"/> <reward item_id="1864" min="1" max="1" chance="51.0334"/> <reward item_id="6035" min="1" max="1" chance="2.1265"/> </group> </rewardlist> <rewardlist type="NOT_RATED_GROUPED"> <group chance="42.0"> <reward item_id="8600" min="1" max="1" chance="55.0"/> <reward item_id="8601" min="1" max="1" chance="38.0"/> <reward item_id="8602" min="1" max="1" chance="7.0"/> </group> <group chance="11.0"> <reward item_id="8603" min="1" max="1" chance="55.0"/> <reward item_id="8604" min="1" max="1" chance="38.0"/> <reward item_id="8605" min="1" max="1" chance="7.0"/> </group> <group chance="25.0"> <reward item_id="8606" min="1" max="1" chance="34.0"/> <reward item_id="8608" min="1" max="1" chance="33.0"/> <reward item_id="8610" min="1" max="1" chance="33.0"/> </group> <group chance="10.0"> <reward item_id="8607" min="1" max="1" chance="50.0"/> <reward item_id="8609" min="1" max="1" chance="50.0"/> </group> <group chance="1.0"> <reward item_id="8612" min="1" max="1" chance="33.0"/> <reward item_id="8613" min="1" max="1" chance="33.0"/> <reward item_id="8614" min="1" max="1" chance="34.0"/> </group> <group chance="10.0"> <reward item_id="8611" min="1" max="1" chance="100.0"/> </group> </rewardlist> </npc>
db.reward_exp 726
db.reward_sp 32
db.title
db.updated_at 2026-02-12 16:09:27
extra_json.extra.attributes <attributes> <attack attribute="unholy" value="0"/> <defence attribute="fire" value="0"/> <defence attribute="water" value="0"/> <defence attribute="wind" value="0"/> <defence attribute="earth" value="0"/> <defence attribute="unholy" value="0"/> </attributes>
extra_json.extra.drops
extra_json.extra.minions
extra_json.extra.skills <skills> <skill id="4278" level="1"/> <!--Dark Attack--> <skill id="4333" level="5"/> <!--Resist Dark Attack--> <skill id="4408" level="1"/> <!--HP Increase (1x)--> <skill id="4409" level="1"/> <!--MP Increase (1x)--> <skill id="4410" level="11"/> <!--Average P. Atk.--> <skill id="4411" level="11"/> <!--Average M. Atk.--> <skill id="4412" level="11"/> <!--Average P. Def.--> <skill id="4413" level="11"/> <!--Average M. Def.--> <skill id="4414" level="2"/> <!--Standard Type--> <skill id="4415" level="3"/> <!--One-handed Sword--> <skill id="4416" level="9"/> <!--Demons--> </skills>
extra_json.sets.aggroRange 400
extra_json.sets.ai_type Fighter
extra_json.sets.baseAtkRange 40
extra_json.sets.baseCON 43
extra_json.sets.baseCritRate 40
extra_json.sets.baseDEX 30
extra_json.sets.baseHpMax 342.513
extra_json.sets.baseHpRate 1
extra_json.sets.baseHpReg 2.5
extra_json.sets.baseINT 21
extra_json.sets.baseMAtk 30
extra_json.sets.baseMAtkSpd 333
extra_json.sets.baseMDef 57
extra_json.sets.baseMEN 20
extra_json.sets.baseMpMax 192
extra_json.sets.baseMpReg 1.2
extra_json.sets.basePAtk 44
extra_json.sets.basePAtkSpd 253
extra_json.sets.basePDef 86
extra_json.sets.baseRunSpd 85
extra_json.sets.baseSTR 40
extra_json.sets.baseShldDef 0
extra_json.sets.baseShldRate 0
extra_json.sets.baseWIT 20
extra_json.sets.baseWalkSpd 80
extra_json.sets.collision_height 36.0
extra_json.sets.collision_radius 14.0
extra_json.sets.level 20
extra_json.sets.rewardExp 726
extra_json.sets.rewardRp 0
extra_json.sets.rewardSp 32
extra_json.sets.shots NONE
extra_json.sets.texture
extra_json.sets.type Monster
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