Bloody Lord
Demonic · Monster
General information
HP
2,346
HP Reg.
7.5
MP
1,282
MP Reg.
2.7
EXP
4,691
SP
453
Combat stats
P.Atk646
P.Def286
Accuracy-
Critical10
Atk.Speed-
M.Atk441
M.Def190
Evasion-
RunSpd180
Atk.Range40
STR-
DEX-
CON-
INT-
WIT-
MEN-
Cast.Speed333
Spawn Points
Mapa spawnu (drag myszka).
| Spawn | Position | Count | Respawn | Source |
|---|---|---|---|---|
| [aden21_2317_11] | Mesh area | 1 | 37s +/- 10s | 23_17.xml |
| [aden21_2317_11s] | Mesh area | 2 | 37s +/- 10s | 23_17.xml |
| [aden21_2317_12] | Mesh area | 2 | 37s +/- 10s | 23_17.xml |
| [aden21_2317_13] | Mesh area | 2 | 37s +/- 10s | 23_17.xml |
| [aden21_2317_14] | Mesh area | 2 | 37s +/- 10s | 23_17.xml |
| [aden21_2317_15] | Mesh area | 1 | 37s +/- 10s | 23_17.xml |
| [aden21_2317_16] | Mesh area | 1 | 37s +/- 10s | 23_17.xml |
| [aden21_2317_17] | Mesh area | 2 | 37s +/- 10s | 23_17.xml |
| [aden21_2317_18] | Mesh area | 1 | 37s +/- 10s | 23_17.xml |
| [aden21_2317_20] | Mesh area | 1 | 37s +/- 10s | 23_17.xml |
| [aden21_2317_21] | Mesh area | 2 | 37s +/- 10s | 23_17.xml |
| [aden21_2317_22] | Mesh area | 1 | 37s +/- 10s | 23_17.xml |
| [aden21_2317_23] | Mesh area | 1 | 37s +/- 10s | 23_17.xml |
| [aden21_2317_24] | Mesh area | 2 | 37s +/- 10s | 23_17.xml |
| [aden21_2317_25] | Mesh area | 1 | 37s +/- 10s | 23_17.xml |
All stored data
| Key | Value |
|---|---|
| db.aggro_range | 500 |
| db.base_hp_max | 2345.767 |
| db.base_m_atk | 441 |
| db.base_m_def | 190 |
| db.base_mp_max | 1282.400 |
| db.base_p_atk | 646 |
| db.base_p_def | 286 |
| db.base_run_spd | 180 |
| db.extra_json | {"sets":{"aggroRange":"500","ai_type":"Fighter","baseAtkRange":"40","baseCON":"43","baseCritRate":"10","baseDEX":"30","baseHpMax":"2345.767","baseHpRate":"0.5","baseHpReg":"7.5","baseINT":"21","baseMAtk":"441","baseMAtkSpd":"333","baseMDef":"190","baseMEN":"20","baseMpMax":"1282.4","baseMpReg":"2.7","basePAtk":"646","basePAtkSpd":"253","basePDef":"286","baseRunSpd":"180","baseSTR":"40","baseShldDef":"0","baseShldRate":"0","baseWIT":"20","baseWalkSpd":"80","collision_height":"23.0","collision_radius":"9.0","level":"68","rewardExp":"4691","rewardRp":"0","rewardSp":"453","shots":"NONE","texture":"","type":"Monster"},"extra":{"attributes":"<attributes>\n <attack attribute=\"unholy\" value=\"0\"\/>\n <defence attribute=\"fire\" value=\"0\"\/>\n <defence attribute=\"water\" value=\"0\"\/>\n <defence attribute=\"wind\" value=\"0\"\/>\n <defence attribute=\"earth\" value=\"0\"\/>\n <defence attribute=\"unholy\" value=\"0\"\/>\n <\/attributes>","skills":"<skills>\n <skill id=\"4086\" level=\"1\"\/>\n <!--Critical Chance-->\n <skill id=\"4100\" level=\"6\"\/>\n <!--NPC Prominence-->\n <skill id=\"4278\" level=\"1\"\/>\n <!--Dark Attack-->\n <skill id=\"4333\" level=\"5\"\/>\n <!--Resist Dark Attack-->\n <skill id=\"4408\" level=\"9\"\/>\n <!--HP Increase (1\/2x)-->\n <skill id=\"4409\" level=\"1\"\/>\n <!--MP Increase (1x)-->\n <skill id=\"4410\" level=\"11\"\/>\n <!--Average P. Atk.-->\n <skill id=\"4411\" level=\"11\"\/>\n <!--Average M. Atk.-->\n <skill id=\"4412\" level=\"11\"\/>\n <!--Average P. Def.-->\n <skill id=\"4413\" level=\"18\"\/>\n <!--Extremely Strong M. Def.-->\n <skill id=\"4414\" level=\"3\"\/>\n <!--Light Armor Type-->\n <skill id=\"4415\" level=\"5\"\/>\n <!--Blunt Weapons-->\n <skill id=\"4416\" level=\"9\"\/>\n <!--Demons-->\n <\/skills>","drops":"","minions":"<minions>\n <minion npc_id=\"20960\" count=\"2\"\/>\n <!--Bloody Ghost-->\n <minion npc_id=\"20961\" count=\"1\"\/>\n <!--Bloody Knight-->\n <minion npc_id=\"20962\" count=\"1\"\/>\n <!--Bloody Priest-->\n <\/minions>"}} |
| db.id | 20963 |
| db.level | 68 |
| db.name | Bloody Lord |
| db.npc_type | Monster |
| db.raw_xml | <npc id="20963" name="Bloody Lord" title=""> <!-- [bloody_lord] --> <set name="aggroRange" value="500"/> <set name="ai_type" value="Fighter"/> <set name="baseAtkRange" value="40"/> <set name="baseCON" value="43"/> <set name="baseCritRate" value="10"/> <set name="baseDEX" value="30"/> <set name="baseHpMax" value="2345.767"/> <set name="baseHpRate" value="0.5"/> <set name="baseHpReg" value="7.5"/> <set name="baseINT" value="21"/> <set name="baseMAtk" value="441"/> <set name="baseMAtkSpd" value="333"/> <set name="baseMDef" value="190"/> <set name="baseMEN" value="20"/> <set name="baseMpMax" value="1282.4"/> <set name="baseMpReg" value="2.7"/> <set name="basePAtk" value="646"/> <set name="basePAtkSpd" value="253"/> <set name="basePDef" value="286"/> <set name="baseRunSpd" value="180"/> <set name="baseSTR" value="40"/> <set name="baseShldDef" value="0"/> <set name="baseShldRate" value="0"/> <set name="baseWIT" value="20"/> <set name="baseWalkSpd" value="80"/> <set name="collision_height" value="23.0"/> <set name="collision_radius" value="9.0"/> <set name="level" value="68"/> <set name="rewardExp" value="4691"/> <set name="rewardRp" value="0"/> <set name="rewardSp" value="453"/> <set name="shots" value="NONE"/> <set name="texture" value=""/> <set name="type" value="Monster"/> <faction name="bloody_clan" range="300"/> <equip> <rhand item_id="3939"/> <!--Lady's Fan--> </equip> <minions> <minion npc_id="20960" count="2"/> <!--Bloody Ghost--> <minion npc_id="20961" count="1"/> <!--Bloody Knight--> <minion npc_id="20962" count="1"/> <!--Bloody Priest--> </minions> <skills> <skill id="4086" level="1"/> <!--Critical Chance--> <skill id="4100" level="6"/> <!--NPC Prominence--> <skill id="4278" level="1"/> <!--Dark Attack--> <skill id="4333" level="5"/> <!--Resist Dark Attack--> <skill id="4408" level="9"/> <!--HP Increase (1/2x)--> <skill id="4409" level="1"/> <!--MP Increase (1x)--> <skill id="4410" level="11"/> <!--Average P. Atk.--> <skill id="4411" level="11"/> <!--Average M. Atk.--> <skill id="4412" level="11"/> <!--Average P. Def.--> <skill id="4413" level="18"/> <!--Extremely Strong M. Def.--> <skill id="4414" level="3"/> <!--Light Armor Type--> <skill id="4415" level="5"/> <!--Blunt Weapons--> <skill id="4416" level="9"/> <!--Demons--> </skills> <attributes> <attack attribute="unholy" value="0"/> <defence attribute="fire" value="0"/> <defence attribute="water" value="0"/> <defence attribute="wind" value="0"/> <defence attribute="earth" value="0"/> <defence attribute="unholy" value="0"/> </attributes> <rewardlist type="SWEEP"> <reward item_id="4116" min="1" max="1" chance="0.7834"/> <reward item_id="5478" min="1" max="1" chance="1.5075"/> <reward item_id="5479" min="1" max="1" chance="1.0608"/> </rewardlist> <rewardlist type="RATED_GROUPED"> <group chance="70.0"> <reward item_id="57" min="723" max="1470" chance="100.0"/> </group> <group chance="28.4219"> <reward item_id="5509" min="1" max="1" chance="0.546"/> <reward item_id="5508" min="1" max="1" chance="0.546"/> <reward item_id="5497" min="1" max="1" chance="0.546"/> <reward item_id="5496" min="1" max="1" chance="0.546"/> <reward item_id="5296" min="1" max="1" chance="0.0042"/> <reward item_id="5295" min="1" max="1" chance="0.0042"/> <reward item_id="5291" min="1" max="1" chance="0.0042"/> <reward item_id="5290" min="1" max="1" chance="0.0042"/> <reward item_id="4984" min="1" max="1" chance="0.0879"/> <reward item_id="4043" min="1" max="1" chance="1.0351"/> <reward item_id="1880" min="1" max="1" chance="3.1053"/> <reward item_id="1869" min="1" max="1" chance="31.0521"/> <reward item_id="1864" min="1" max="1" chance="62.1047"/> <reward item_id="5550" min="1" max="1" chance="0.4141"/> </group> </rewardlist> <rewardlist type="NOT_RATED_GROUPED"> <group chance="42.0"> <reward item_id="8600" min="1" max="1" chance="55.0"/> <reward item_id="8601" min="1" max="1" chance="38.0"/> <reward item_id="8602" min="1" max="1" chance="7.0"/> </group> <group chance="11.0"> <reward item_id="8603" min="1" max="1" chance="55.0"/> <reward item_id="8604" min="1" max="1" chance="38.0"/> <reward item_id="8605" min="1" max="1" chance="7.0"/> </group> <group chance="25.0"> <reward item_id="8606" min="1" max="1" chance="34.0"/> <reward item_id="8608" min="1" max="1" chance="33.0"/> <reward item_id="8610" min="1" max="1" chance="33.0"/> </group> <group chance="10.0"> <reward item_id="8607" min="1" max="1" chance="50.0"/> <reward item_id="8609" min="1" max="1" chance="50.0"/> </group> <group chance="1.0"> <reward item_id="8612" min="1" max="1" chance="33.0"/> <reward item_id="8613" min="1" max="1" chance="33.0"/> <reward item_id="8614" min="1" max="1" chance="34.0"/> </group> <group chance="10.0"> <reward item_id="8611" min="1" max="1" chance="100.0"/> </group> </rewardlist> </npc> |
| db.reward_exp | 4691 |
| db.reward_sp | 453 |
| db.title | |
| db.updated_at | 2026-02-12 20:16:31 |
| extra_json.extra.attributes | <attributes> <attack attribute="unholy" value="0"/> <defence attribute="fire" value="0"/> <defence attribute="water" value="0"/> <defence attribute="wind" value="0"/> <defence attribute="earth" value="0"/> <defence attribute="unholy" value="0"/> </attributes> |
| extra_json.extra.drops | |
| extra_json.extra.minions | <minions> <minion npc_id="20960" count="2"/> <!--Bloody Ghost--> <minion npc_id="20961" count="1"/> <!--Bloody Knight--> <minion npc_id="20962" count="1"/> <!--Bloody Priest--> </minions> |
| extra_json.extra.skills | <skills> <skill id="4086" level="1"/> <!--Critical Chance--> <skill id="4100" level="6"/> <!--NPC Prominence--> <skill id="4278" level="1"/> <!--Dark Attack--> <skill id="4333" level="5"/> <!--Resist Dark Attack--> <skill id="4408" level="9"/> <!--HP Increase (1/2x)--> <skill id="4409" level="1"/> <!--MP Increase (1x)--> <skill id="4410" level="11"/> <!--Average P. Atk.--> <skill id="4411" level="11"/> <!--Average M. Atk.--> <skill id="4412" level="11"/> <!--Average P. Def.--> <skill id="4413" level="18"/> <!--Extremely Strong M. Def.--> <skill id="4414" level="3"/> <!--Light Armor Type--> <skill id="4415" level="5"/> <!--Blunt Weapons--> <skill id="4416" level="9"/> <!--Demons--> </skills> |
| extra_json.sets.aggroRange | 500 |
| extra_json.sets.ai_type | Fighter |
| extra_json.sets.baseAtkRange | 40 |
| extra_json.sets.baseCON | 43 |
| extra_json.sets.baseCritRate | 10 |
| extra_json.sets.baseDEX | 30 |
| extra_json.sets.baseHpMax | 2345.767 |
| extra_json.sets.baseHpRate | 0.5 |
| extra_json.sets.baseHpReg | 7.5 |
| extra_json.sets.baseINT | 21 |
| extra_json.sets.baseMAtk | 441 |
| extra_json.sets.baseMAtkSpd | 333 |
| extra_json.sets.baseMDef | 190 |
| extra_json.sets.baseMEN | 20 |
| extra_json.sets.baseMpMax | 1282.4 |
| extra_json.sets.baseMpReg | 2.7 |
| extra_json.sets.basePAtk | 646 |
| extra_json.sets.basePAtkSpd | 253 |
| extra_json.sets.basePDef | 286 |
| extra_json.sets.baseRunSpd | 180 |
| extra_json.sets.baseSTR | 40 |
| extra_json.sets.baseShldDef | 0 |
| extra_json.sets.baseShldRate | 0 |
| extra_json.sets.baseWIT | 20 |
| extra_json.sets.baseWalkSpd | 80 |
| extra_json.sets.collision_height | 23.0 |
| extra_json.sets.collision_radius | 9.0 |
| extra_json.sets.level | 68 |
| extra_json.sets.rewardExp | 4691 |
| extra_json.sets.rewardRp | 0 |
| extra_json.sets.rewardSp | 453 |
| extra_json.sets.shots | NONE |
| extra_json.sets.texture | |
| extra_json.sets.type | Monster |