Humanoid

Ratman Spy [ id 20360 ]

Humanoid · Monster
HP 264 HP Reg. 2.5
MP 158 MP Reg. 1.2
EXP 570 SP 23
Level:16
Aggro:No
Social:No
Race:Humanoid
P.Atk32
P.Def76
Accuracy-
Critical80
Atk.Speed-
M.Atk21
M.Def50
Evasion-
RunSpd120
Atk.Range40
STR-
DEX-
CON-
INT-
WIT-
MEN-
Cast.Speed333
Name Rate ▼ Quantity Type
70.000% 118-183 Money
15.960% 1 Herb
4.678% 1 Material
4.678% 1 Material
4.180% 1 Herb
2.940% 1 Herb
1.132% 1 Material
0.950889% 1 Recipe
0.77% 1 Herb
0.203993% 1 None
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Spawn Points

Mapa spawnu (drag myszką). Kalibracja służy do strojenia pozycji znaczników.

World map
Spawn Position Count Respawn Source
[gludio38_1921_05] Mesh area 5 30s 19_21.xml
[gludio38_1921_06] Mesh area 9 30s 19_21.xml
[gludio38_1921_07] Mesh area 7 30s 19_21.xml
All stored data
Key Value
db.aggro_range 0
db.base_hp_max 264.343
db.base_m_atk 21
db.base_m_def 50
db.base_mp_max 157.600
db.base_p_atk 32
db.base_p_def 76
db.base_run_spd 120
db.extra_json {"sets":{"aggroRange":"0","ai_type":"Fighter","baseAtkRange":"40","baseCON":"43","baseCritRate":"80","baseDEX":"30","baseHpMax":"264.343","baseHpRate":"1","baseHpReg":"2.5","baseINT":"21","baseMAtk":"21","baseMAtkSpd":"333","baseMDef":"50","baseMEN":"20","baseMpMax":"157.6","baseMpReg":"1.2","basePAtk":"32","basePAtkSpd":"253","basePDef":"76","baseRunSpd":"120","baseSTR":"40","baseShldDef":"0","baseShldRate":"0","baseWIT":"20","baseWalkSpd":"80","collision_height":"18.7","collision_radius":"14.0","level":"16","rewardExp":"570","rewardRp":"0","rewardSp":"23","shots":"NONE","texture":"","type":"Monster"},"extra":{"attributes":"<attributes>\n <defence attribute=\"fire\" value=\"0\"\/>\n <defence attribute=\"water\" value=\"0\"\/>\n <defence attribute=\"wind\" value=\"0\"\/>\n <defence attribute=\"earth\" value=\"0\"\/>\n <defence attribute=\"holy\" value=\"0\"\/>\n <defence attribute=\"unholy\" value=\"0\"\/>\n <\/attributes>","skills":"<skills>\n <skill id=\"4408\" level=\"1\"\/>\n <!--HP Increase (1x)-->\n <skill id=\"4409\" level=\"1\"\/>\n <!--MP Increase (1x)-->\n <skill id=\"4410\" level=\"12\"\/>\n <!--Slightly Strong P. Atk.-->\n <skill id=\"4411\" level=\"12\"\/>\n <!--Slightly Strong M. Atk.-->\n <skill id=\"4412\" level=\"10\"\/>\n <!--Slightly Weak P. Def.-->\n <skill id=\"4413\" level=\"10\"\/>\n <!--Slightly Weak M. Def.-->\n <skill id=\"4414\" level=\"2\"\/>\n <!--Standard Type-->\n <skill id=\"4415\" level=\"7\"\/>\n <!--Daggers-->\n <skill id=\"4416\" level=\"6\"\/>\n <!--Humanoids-->\n <\/skills>","drops":"","minions":""}}
db.id 20360
db.level 16
db.name Ratman Spy
db.npc_type Monster
db.raw_xml <npc id="20360" name="Ratman Spy" title=""> <!-- [ratman_spy] --> <set name="aggroRange" value="0"/> <set name="ai_type" value="Fighter"/> <set name="baseAtkRange" value="40"/> <set name="baseCON" value="43"/> <set name="baseCritRate" value="80"/> <set name="baseDEX" value="30"/> <set name="baseHpMax" value="264.343"/> <set name="baseHpRate" value="1"/> <set name="baseHpReg" value="2.5"/> <set name="baseINT" value="21"/> <set name="baseMAtk" value="21"/> <set name="baseMAtkSpd" value="333"/> <set name="baseMDef" value="50"/> <set name="baseMEN" value="20"/> <set name="baseMpMax" value="157.6"/> <set name="baseMpReg" value="1.2"/> <set name="basePAtk" value="32"/> <set name="basePAtkSpd" value="253"/> <set name="basePDef" value="76"/> <set name="baseRunSpd" value="120"/> <set name="baseSTR" value="40"/> <set name="baseShldDef" value="0"/> <set name="baseShldRate" value="0"/> <set name="baseWIT" value="20"/> <set name="baseWalkSpd" value="80"/> <set name="collision_height" value="18.7"/> <set name="collision_radius" value="14.0"/> <set name="level" value="16"/> <set name="rewardExp" value="570"/> <set name="rewardRp" value="0"/> <set name="rewardSp" value="23"/> <set name="shots" value="NONE"/> <set name="texture" value=""/> <set name="type" value="Monster"/> <faction name="wererat_clan" range="300"/> <equip> <rhand item_id="12"/> <!--Knife--> </equip> <skills> <skill id="4408" level="1"/> <!--HP Increase (1x)--> <skill id="4409" level="1"/> <!--MP Increase (1x)--> <skill id="4410" level="12"/> <!--Slightly Strong P. Atk.--> <skill id="4411" level="12"/> <!--Slightly Strong M. Atk.--> <skill id="4412" level="10"/> <!--Slightly Weak P. Def.--> <skill id="4413" level="10"/> <!--Slightly Weak M. Def.--> <skill id="4414" level="2"/> <!--Standard Type--> <skill id="4415" level="7"/> <!--Daggers--> <skill id="4416" level="6"/> <!--Humanoids--> </skills> <attributes> <defence attribute="fire" value="0"/> <defence attribute="water" value="0"/> <defence attribute="wind" value="0"/> <defence attribute="earth" value="0"/> <defence attribute="holy" value="0"/> <defence attribute="unholy" value="0"/> </attributes> <rewardlist type="SWEEP"> <reward item_id="908" min="1" max="1" chance="0.3993"/> <reward item_id="1801" min="1" max="1" chance="11.968"/> <reward item_id="2175" min="1" max="1" chance="19.3143"/> </rewardlist> <rewardlist type="RATED_GROUPED"> <group chance="70.0"> <reward item_id="57" min="118" max="183" chance="100.0"/> </group> <group chance="11.9511"> <reward item_id="44" min="1" max="1" chance="0.5756"/> <reward item_id="102" min="1" max="1" chance="0.8258"/> <reward item_id="945" min="1" max="1" chance="1.7069"/> <reward item_id="1924" min="1" max="1" chance="9.471"/> <reward item_id="1867" min="1" max="1" chance="39.145"/> <reward item_id="1872" min="1" max="1" chance="39.1445"/> <reward item_id="2173" min="1" max="1" chance="7.9565"/> <reward item_id="5273" min="1" max="1" chance="1.1747"/> </group> </rewardlist> <rewardlist type="NOT_RATED_GROUPED"> <group chance="42.0"> <reward item_id="8600" min="1" max="1" chance="55.0"/> <reward item_id="8601" min="1" max="1" chance="38.0"/> <reward item_id="8602" min="1" max="1" chance="7.0"/> </group> <group chance="11.0"> <reward item_id="8603" min="1" max="1" chance="55.0"/> <reward item_id="8604" min="1" max="1" chance="38.0"/> <reward item_id="8605" min="1" max="1" chance="7.0"/> </group> <group chance="25.0"> <reward item_id="8606" min="1" max="1" chance="34.0"/> <reward item_id="8608" min="1" max="1" chance="33.0"/> <reward item_id="8610" min="1" max="1" chance="33.0"/> </group> <group chance="10.0"> <reward item_id="8607" min="1" max="1" chance="50.0"/> <reward item_id="8609" min="1" max="1" chance="50.0"/> </group> <group chance="1.0"> <reward item_id="8612" min="1" max="1" chance="33.0"/> <reward item_id="8613" min="1" max="1" chance="33.0"/> <reward item_id="8614" min="1" max="1" chance="34.0"/> </group> <group chance="10.0"> <reward item_id="8611" min="1" max="1" chance="100.0"/> </group> </rewardlist> </npc>
db.reward_exp 570
db.reward_sp 23
db.title
db.updated_at 2026-02-12 16:09:26
extra_json.extra.attributes <attributes> <defence attribute="fire" value="0"/> <defence attribute="water" value="0"/> <defence attribute="wind" value="0"/> <defence attribute="earth" value="0"/> <defence attribute="holy" value="0"/> <defence attribute="unholy" value="0"/> </attributes>
extra_json.extra.drops
extra_json.extra.minions
extra_json.extra.skills <skills> <skill id="4408" level="1"/> <!--HP Increase (1x)--> <skill id="4409" level="1"/> <!--MP Increase (1x)--> <skill id="4410" level="12"/> <!--Slightly Strong P. Atk.--> <skill id="4411" level="12"/> <!--Slightly Strong M. Atk.--> <skill id="4412" level="10"/> <!--Slightly Weak P. Def.--> <skill id="4413" level="10"/> <!--Slightly Weak M. Def.--> <skill id="4414" level="2"/> <!--Standard Type--> <skill id="4415" level="7"/> <!--Daggers--> <skill id="4416" level="6"/> <!--Humanoids--> </skills>
extra_json.sets.aggroRange 0
extra_json.sets.ai_type Fighter
extra_json.sets.baseAtkRange 40
extra_json.sets.baseCON 43
extra_json.sets.baseCritRate 80
extra_json.sets.baseDEX 30
extra_json.sets.baseHpMax 264.343
extra_json.sets.baseHpRate 1
extra_json.sets.baseHpReg 2.5
extra_json.sets.baseINT 21
extra_json.sets.baseMAtk 21
extra_json.sets.baseMAtkSpd 333
extra_json.sets.baseMDef 50
extra_json.sets.baseMEN 20
extra_json.sets.baseMpMax 157.6
extra_json.sets.baseMpReg 1.2
extra_json.sets.basePAtk 32
extra_json.sets.basePAtkSpd 253
extra_json.sets.basePDef 76
extra_json.sets.baseRunSpd 120
extra_json.sets.baseSTR 40
extra_json.sets.baseShldDef 0
extra_json.sets.baseShldRate 0
extra_json.sets.baseWIT 20
extra_json.sets.baseWalkSpd 80
extra_json.sets.collision_height 18.7
extra_json.sets.collision_radius 14.0
extra_json.sets.level 16
extra_json.sets.rewardExp 570
extra_json.sets.rewardRp 0
extra_json.sets.rewardSp 23
extra_json.sets.shots NONE
extra_json.sets.texture
extra_json.sets.type Monster
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