Bec de Corbin

Bec de Corbin C

ID 94
P.Atk: 122
M.Atk: 68
Atk.Speed: 325
Critical: 80
Accuracy: -4.0000
Soulshots: 2
Spiritshots: 2
Weight: 2,020
Price: 2,870,000
Crystal C Count: 1,148
Recipe: Bec de Corbin
Recipe: Bec de Corbin (chance: 100%)
Level: 5 · MP: 147 · Produced Qty: 1
  • Bec De Corbin Blade9Bec De Corbin Blade(9 total)
  • Mithril Alloy52Mithril Alloy(52 total)
    • Varnish of Purity1Varnish of Purity(52 total)
      • Coarse Bone Powder3Coarse Bone Powder(156 total)
        • Animal Bone10Animal Bone(1560 total)
      • Varnish3Varnish(156 total)
      • Stone of Purity1Stone of Purity(52 total)
    • Steel2Steel(104 total)
      • Varnish5Varnish(520 total)
      • Iron Ore5Iron Ore(520 total)
    • Mithril Ore1Mithril Ore(52 total)
  • Synthetic Cokes26Synthetic Cokes(26 total)
    • Cokes3Cokes(78 total)
      • Coal3Coal(234 total)
      • Charcoal3Charcoal(234 total)
    • Oriharukon Ore1Oriharukon Ore(26 total)
  • High Grade Suede13High Grade Suede(13 total)
    • Coarse Bone Powder1Coarse Bone Powder(13 total)
      • Animal Bone10Animal Bone(130 total)
    • Suede3Suede(39 total)
  • Metal Hardener65Metal Hardener(65 total)
    • Stem10Stem(650 total)
    • Varnish10Varnish(650 total)
    • Iron Ore10Iron Ore(650 total)
  • Crystal: C-Grade170Crystal: C-Grade(170 total)
  • Gemstone C105Gemstone C(105 total)
All stored data
Key Value
db.bodypart NULL
db.category weapon
db.crystal_type C
db.dropable NULL
db.extra_json {"sets":{"crystal_count":"1148","crystal_type":"C","crystallizable":"true","icon":"icon.weapon_bech_de_corbin_i00","price":"2870000","rnd_dam":"10","soulshots":"2","spiritshots":"2","ensoul_slots":"1","ensoul_bm_slots":"1","type":"POLE","weight":"2020"},"extra":{"add_name":"","equip":"<equip>\n <slot id=\"LEFT_RIGHT_HAND\"\/>\n <\/equip>","for":"<for>\n <add stat=\"pAtk\" order=\"0x10\" value=\"122\"\/>\n <add stat=\"mAtk\" order=\"0x10\" value=\"68\"\/>\n <set stat=\"baseCrit\" order=\"0x08\" value=\"80\"\/>\n <set stat=\"atkBaseSpeed\" order=\"0x08\" value=\"325\"\/>\n <add stat=\"accCombat\" order=\"0x10\" value=\"-4.0000\"\/>\n <enchant stat=\"pAtk\" order=\"0x0C\" value=\"0\"\/>\n <enchant stat=\"mAtk\" order=\"0x0C\" value=\"0\"\/>\n <\/for>","skills":"<skills>\n <skill id=\"3599\" level=\"1\"\/>\n <\/skills>"}}
db.icon icon.weapon_bech_de_corbin_i00
db.id 94
db.item_type POLE
db.name Bec de Corbin
db.price 2870000
db.raw_xml <weapon id="94" name="Bec de Corbin"> <!-- [bech_de_corbin] --> <set name="crystal_count" value="1148"/> <set name="crystal_type" value="C"/> <set name="crystallizable" value="true"/> <set name="icon" value="icon.weapon_bech_de_corbin_i00"/> <set name="price" value="2870000"/> <set name="rnd_dam" value="10"/> <set name="soulshots" value="2"/> <set name="spiritshots" value="2"/> <set name="ensoul_slots" value="1"/> <set name="ensoul_bm_slots" value="1"/> <set name="type" value="POLE"/> <set name="weight" value="2020"/> <equip> <slot id="LEFT_RIGHT_HAND"/> </equip> <skills> <skill id="3599" level="1"/> </skills> <for> <add stat="pAtk" order="0x10" value="122"/> <add stat="mAtk" order="0x10" value="68"/> <set stat="baseCrit" order="0x08" value="80"/> <set stat="atkBaseSpeed" order="0x08" value="325"/> <add stat="accCombat" order="0x10" value="-4.0000"/> <enchant stat="pAtk" order="0x0C" value="0"/> <enchant stat="mAtk" order="0x0C" value="0"/> </for> </weapon>
db.sellable NULL
db.stackable 0
db.tradeable NULL
db.updated_at 2026-02-12 03:16:30
db.weight 2020
extra_json.extra.add_name
extra_json.extra.equip <equip> <slot id="LEFT_RIGHT_HAND"/> </equip>
extra_json.extra.for <for> <add stat="pAtk" order="0x10" value="122"/> <add stat="mAtk" order="0x10" value="68"/> <set stat="baseCrit" order="0x08" value="80"/> <set stat="atkBaseSpeed" order="0x08" value="325"/> <add stat="accCombat" order="0x10" value="-4.0000"/> <enchant stat="pAtk" order="0x0C" value="0"/> <enchant stat="mAtk" order="0x0C" value="0"/> </for>
extra_json.extra.skills <skills> <skill id="3599" level="1"/> </skills>
extra_json.sets.crystal_count 1148
extra_json.sets.crystal_type C
extra_json.sets.crystallizable true
extra_json.sets.ensoul_bm_slots 1
extra_json.sets.ensoul_slots 1
extra_json.sets.icon icon.weapon_bech_de_corbin_i00
extra_json.sets.price 2870000
extra_json.sets.rnd_dam 10
extra_json.sets.soulshots 2
extra_json.sets.spiritshots 2
extra_json.sets.type POLE
extra_json.sets.weight 2020
raw_xml.weapon.@id 94
raw_xml.weapon.@name Bec de Corbin
raw_xml.weapon.equip[0].equip.slot[0].slot.@id LEFT_RIGHT_HAND
raw_xml.weapon.for[0].for.add[0].add.@order 0x10
raw_xml.weapon.for[0].for.add[0].add.@stat pAtk
raw_xml.weapon.for[0].for.add[0].add.@value 122
raw_xml.weapon.for[0].for.add[1].add.@order 0x10
raw_xml.weapon.for[0].for.add[1].add.@stat mAtk
raw_xml.weapon.for[0].for.add[1].add.@value 68
raw_xml.weapon.for[0].for.add[2].add.@order 0x10
raw_xml.weapon.for[0].for.add[2].add.@stat accCombat
raw_xml.weapon.for[0].for.add[2].add.@value -4.0000
raw_xml.weapon.for[0].for.enchant[0].enchant.@order 0x0C
raw_xml.weapon.for[0].for.enchant[0].enchant.@stat pAtk
raw_xml.weapon.for[0].for.enchant[0].enchant.@value 0
raw_xml.weapon.for[0].for.enchant[1].enchant.@order 0x0C
raw_xml.weapon.for[0].for.enchant[1].enchant.@stat mAtk
raw_xml.weapon.for[0].for.enchant[1].enchant.@value 0
raw_xml.weapon.for[0].for.set[0].set.@order 0x08
raw_xml.weapon.for[0].for.set[0].set.@stat baseCrit
raw_xml.weapon.for[0].for.set[0].set.@value 80
raw_xml.weapon.for[0].for.set[1].set.@order 0x08
raw_xml.weapon.for[0].for.set[1].set.@stat atkBaseSpeed
raw_xml.weapon.for[0].for.set[1].set.@value 325
raw_xml.weapon.set[0].set.@name crystal_count
raw_xml.weapon.set[0].set.@value 1148
raw_xml.weapon.set[10].set.@name type
raw_xml.weapon.set[10].set.@value POLE
raw_xml.weapon.set[11].set.@name weight
raw_xml.weapon.set[11].set.@value 2020
raw_xml.weapon.set[1].set.@name crystal_type
raw_xml.weapon.set[1].set.@value C
raw_xml.weapon.set[2].set.@name crystallizable
raw_xml.weapon.set[2].set.@value true
raw_xml.weapon.set[3].set.@name icon
raw_xml.weapon.set[3].set.@value icon.weapon_bech_de_corbin_i00
raw_xml.weapon.set[4].set.@name price
raw_xml.weapon.set[4].set.@value 2870000
raw_xml.weapon.set[5].set.@name rnd_dam
raw_xml.weapon.set[5].set.@value 10
raw_xml.weapon.set[6].set.@name soulshots
raw_xml.weapon.set[6].set.@value 2
raw_xml.weapon.set[7].set.@name spiritshots
raw_xml.weapon.set[7].set.@value 2
raw_xml.weapon.set[8].set.@name ensoul_slots
raw_xml.weapon.set[8].set.@value 1
raw_xml.weapon.set[9].set.@name ensoul_bm_slots
raw_xml.weapon.set[9].set.@value 1
raw_xml.weapon.skills[0].skills.skill[0].skill.@id 3599
raw_xml.weapon.skills[0].skills.skill[0].skill.@level 1
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