Ring of Binding

Ring of Binding C

ID 886
Type: Ring
Weight: 150
M.Def: 32
Price: 282,000
Crystal C Count: 112
Name Level Chance ▼ Count Type
Katu Van Leader Atui
Drop
49 11.041% 1 Raidboss
Purgatory Invader Elite Soldier
Drop
55 0.033299% 1 Monster
Purgatory Invader Magus
Drop
53 0.0299% 1 Monster
Tomb Archon
Drop
55 0.019882% 1 Ssqmonster
Massive Maze Bandersnatch
Drop
54 0.015397% 1 Monster
Oel Mahum Witch Doctor
Drop
55 0.012676% 1 Monster
Baby Panthera
Drop
55 0.006379% 1 Minion
Lost Gargoyle
Drop
55 0.005988% 1 Monster
All stored data
Key Value
db.bodypart RFINGER
db.category armor
db.crystal_type C
db.dropable NULL
db.extra_json {"sets":{"crystal_count":"112","crystal_type":"C","crystallizable":"true","icon":"icon.accessary_ring_of_binding_i00","price":"282000","type":"NONE","weight":"150"},"extra":{"add_name":"","equip":"<equip>\n <slot id=\"RIGHT_FINGER\"\/>\n <slot id=\"LEFT_FINGER\"\/>\n <\/equip>","for":"<for>\n <add stat=\"mDef\" order=\"0x10\" value=\"32\"\/>\n <enchant stat=\"mDef\" order=\"0x0C\" value=\"0\"\/>\n <\/for>","skills":""}}
db.icon icon.accessary_ring_of_binding_i00
db.id 886
db.item_type NONE
db.name Ring of Binding
db.price 282000
db.raw_xml <armor id="886" name="Ring of Binding"> <!-- [ring_of_binding] --> <set name="crystal_count" value="112"/> <set name="crystal_type" value="C"/> <set name="crystallizable" value="true"/> <set name="icon" value="icon.accessary_ring_of_binding_i00"/> <set name="price" value="282000"/> <set name="type" value="NONE"/> <set name="weight" value="150"/> <equip> <slot id="RIGHT_FINGER"/> <slot id="LEFT_FINGER"/> </equip> <for> <add stat="mDef" order="0x10" value="32"/> <enchant stat="mDef" order="0x0C" value="0"/> </for> </armor>
db.sellable NULL
db.stackable 0
db.tradeable NULL
db.updated_at 2026-02-12 03:16:30
db.weight 150
extra_json.extra.add_name
extra_json.extra.equip <equip> <slot id="RIGHT_FINGER"/> <slot id="LEFT_FINGER"/> </equip>
extra_json.extra.for <for> <add stat="mDef" order="0x10" value="32"/> <enchant stat="mDef" order="0x0C" value="0"/> </for>
extra_json.extra.skills
extra_json.sets.crystal_count 112
extra_json.sets.crystal_type C
extra_json.sets.crystallizable true
extra_json.sets.icon icon.accessary_ring_of_binding_i00
extra_json.sets.price 282000
extra_json.sets.type NONE
extra_json.sets.weight 150
raw_xml.armor.@id 886
raw_xml.armor.@name Ring of Binding
raw_xml.armor.equip[0].equip.slot[0].slot.@id RIGHT_FINGER
raw_xml.armor.equip[0].equip.slot[1].slot.@id LEFT_FINGER
raw_xml.armor.for[0].for.add[0].add.@order 0x10
raw_xml.armor.for[0].for.add[0].add.@stat mDef
raw_xml.armor.for[0].for.add[0].add.@value 32
raw_xml.armor.for[0].for.enchant[0].enchant.@order 0x0C
raw_xml.armor.for[0].for.enchant[0].enchant.@stat mDef
raw_xml.armor.for[0].for.enchant[0].enchant.@value 0
raw_xml.armor.set[0].set.@name crystal_count
raw_xml.armor.set[0].set.@value 112
raw_xml.armor.set[1].set.@name crystal_type
raw_xml.armor.set[1].set.@value C
raw_xml.armor.set[2].set.@name crystallizable
raw_xml.armor.set[2].set.@value true
raw_xml.armor.set[3].set.@name icon
raw_xml.armor.set[3].set.@value icon.accessary_ring_of_binding_i00
raw_xml.armor.set[4].set.@name price
raw_xml.armor.set[4].set.@value 282000
raw_xml.armor.set[5].set.@name type
raw_xml.armor.set[5].set.@value NONE
raw_xml.armor.set[6].set.@name weight
raw_xml.armor.set[6].set.@value 150
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