Ring of Ages

Ring of Ages C

ID 885
Type: Ring
Weight: 150
M.Def: 30
Price: 196,000
Crystal C Count: 78
Recipe: Ring of Ages
Recipe: Ring of Ages (chance: 100%)
Level: 5 · MP: 156 · Produced Qty: 1
  • Ring of Ages Gemstone10Ring of Ages Gemstone(10 total)
  • Silver Mold1Silver Mold(1 total)
    • Braided Hemp5Braided Hemp(5 total)
      • Stem5Stem(25 total)
    • Cokes5Cokes(5 total)
      • Coal3Coal(15 total)
      • Charcoal3Charcoal(15 total)
    • Silver Nugget10Silver Nugget(10 total)
  • Metallic Fiber30Metallic Fiber(30 total)
    • Cord20Cord(40 total)
      • Steel2Steel(4 total)
        • Varnish5Varnish(20 total)
        • Iron Ore5Iron Ore(20 total)
      • Thread25Thread(50 total)
    • Silver Nugget15Silver Nugget(30 total)
  • Varnish of Purity6Varnish of Purity(6 total)
    • Coarse Bone Powder3Coarse Bone Powder(18 total)
      • Animal Bone10Animal Bone(180 total)
    • Varnish3Varnish(18 total)
    • Stone of Purity1Stone of Purity(6 total)
  • Crystal: C-Grade12Crystal: C-Grade(12 total)
  • Gemstone C5Gemstone C(5 total)
All stored data
Key Value
db.bodypart RFINGER
db.category armor
db.crystal_type C
db.dropable NULL
db.extra_json {"sets":{"crystal_count":"78","crystal_type":"C","crystallizable":"true","icon":"icon.accessary_ring_of_ages_i00","price":"196000","type":"NONE","weight":"150"},"extra":{"add_name":"","equip":"<equip>\n <slot id=\"RIGHT_FINGER\"\/>\n <slot id=\"LEFT_FINGER\"\/>\n <\/equip>","for":"<for>\n <add stat=\"mDef\" order=\"0x10\" value=\"30\"\/>\n <enchant stat=\"mDef\" order=\"0x0C\" value=\"0\"\/>\n <\/for>","skills":""}}
db.icon icon.accessary_ring_of_ages_i00
db.id 885
db.item_type NONE
db.name Ring of Ages
db.price 196000
db.raw_xml <armor id="885" name="Ring of Ages"> <!-- [ring_of_ages] --> <set name="crystal_count" value="78"/> <set name="crystal_type" value="C"/> <set name="crystallizable" value="true"/> <set name="icon" value="icon.accessary_ring_of_ages_i00"/> <set name="price" value="196000"/> <set name="type" value="NONE"/> <set name="weight" value="150"/> <equip> <slot id="RIGHT_FINGER"/> <slot id="LEFT_FINGER"/> </equip> <for> <add stat="mDef" order="0x10" value="30"/> <enchant stat="mDef" order="0x0C" value="0"/> </for> </armor>
db.sellable NULL
db.stackable 0
db.tradeable NULL
db.updated_at 2026-02-12 03:16:30
db.weight 150
extra_json.extra.add_name
extra_json.extra.equip <equip> <slot id="RIGHT_FINGER"/> <slot id="LEFT_FINGER"/> </equip>
extra_json.extra.for <for> <add stat="mDef" order="0x10" value="30"/> <enchant stat="mDef" order="0x0C" value="0"/> </for>
extra_json.extra.skills
extra_json.sets.crystal_count 78
extra_json.sets.crystal_type C
extra_json.sets.crystallizable true
extra_json.sets.icon icon.accessary_ring_of_ages_i00
extra_json.sets.price 196000
extra_json.sets.type NONE
extra_json.sets.weight 150
raw_xml.armor.@id 885
raw_xml.armor.@name Ring of Ages
raw_xml.armor.equip[0].equip.slot[0].slot.@id RIGHT_FINGER
raw_xml.armor.equip[0].equip.slot[1].slot.@id LEFT_FINGER
raw_xml.armor.for[0].for.add[0].add.@order 0x10
raw_xml.armor.for[0].for.add[0].add.@stat mDef
raw_xml.armor.for[0].for.add[0].add.@value 30
raw_xml.armor.for[0].for.enchant[0].enchant.@order 0x0C
raw_xml.armor.for[0].for.enchant[0].enchant.@stat mDef
raw_xml.armor.for[0].for.enchant[0].enchant.@value 0
raw_xml.armor.set[0].set.@name crystal_count
raw_xml.armor.set[0].set.@value 78
raw_xml.armor.set[1].set.@name crystal_type
raw_xml.armor.set[1].set.@value C
raw_xml.armor.set[2].set.@name crystallizable
raw_xml.armor.set[2].set.@value true
raw_xml.armor.set[3].set.@name icon
raw_xml.armor.set[3].set.@value icon.accessary_ring_of_ages_i00
raw_xml.armor.set[4].set.@name price
raw_xml.armor.set[4].set.@value 196000
raw_xml.armor.set[5].set.@name type
raw_xml.armor.set[5].set.@value NONE
raw_xml.armor.set[6].set.@name weight
raw_xml.armor.set[6].set.@value 150
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