Adamantite Earring

Adamantite Earring B

ID 856
Type: Earring
Weight: 150
M.Def: 51
Price: 606,000
Crystal B Count: 80
Recipe: Adamantite Earrings (100%)
Recipe: Adamantite Earrings (100%) (chance: 100%)
Level: 6 · MP: 174 · Produced Qty: 1
  • Recipe: Adamantite Earrings (100%)1Recipe: Adamantite Earrings (100%)(1 total)
  • Adamantite Earring Gemstone12Adamantite Earring Gemstone(12 total)
  • Maestro Mold1Maestro Mold(1 total)
    • Blacksmith's Frame1Blacksmith's Frame(1 total)
      • Silver Mold1Silver Mold(1 total)
        • Braided Hemp5Braided Hemp(5 total)
          • Stem5Stem(25 total)
        • Cokes5Cokes(5 total)
          • Coal3Coal(15 total)
          • Charcoal3Charcoal(15 total)
        • Silver Nugget10Silver Nugget(10 total)
      • Varnish of Purity5Varnish of Purity(5 total)
        • Coarse Bone Powder3Coarse Bone Powder(15 total)
          • Animal Bone10Animal Bone(150 total)
        • Varnish3Varnish(15 total)
        • Stone of Purity1Stone of Purity(5 total)
      • Mithril Ore10Mithril Ore(10 total)
    • Mold Glue10Mold Glue(10 total)
    • Asofe5Asofe(5 total)
  • Metallic Fiber40Metallic Fiber(40 total)
    • Cord20Cord(40 total)
      • Steel2Steel(4 total)
        • Varnish5Varnish(20 total)
        • Iron Ore5Iron Ore(20 total)
      • Thread25Thread(50 total)
    • Silver Nugget15Silver Nugget(30 total)
  • Varnish of Purity8Varnish of Purity(8 total)
    • Coarse Bone Powder3Coarse Bone Powder(24 total)
      • Animal Bone10Animal Bone(240 total)
    • Varnish3Varnish(24 total)
    • Stone of Purity1Stone of Purity(8 total)
  • Thons8Thons(8 total)
  • Crystal: C-Grade35Crystal: C-Grade(35 total)
  • Gemstone B4Gemstone B(4 total)
All stored data
Key Value
db.bodypart REAR
db.category armor
db.crystal_type B
db.dropable NULL
db.extra_json {"sets":{"crystal_count":"80","crystal_type":"B","crystallizable":"true","icon":"icon.accessary_adamantite_earing_i00","price":"606000","type":"NONE","weight":"150"},"extra":{"add_name":"","equip":"<equip>\n <slot id=\"RIGHT_EAR\"\/>\n <slot id=\"LEFT_EAR\"\/>\n <\/equip>","for":"<for>\n <add stat=\"mDef\" order=\"0x10\" value=\"51\"\/>\n <enchant stat=\"mDef\" order=\"0x0C\" value=\"0\"\/>\n <\/for>","skills":""}}
db.icon icon.accessary_adamantite_earing_i00
db.id 856
db.item_type NONE
db.name Adamantite Earring
db.price 606000
db.raw_xml <armor id="856" name="Adamantite Earring"> <!-- [adamantite_earing] --> <set name="crystal_count" value="80"/> <set name="crystal_type" value="B"/> <set name="crystallizable" value="true"/> <set name="icon" value="icon.accessary_adamantite_earing_i00"/> <set name="price" value="606000"/> <set name="type" value="NONE"/> <set name="weight" value="150"/> <equip> <slot id="RIGHT_EAR"/> <slot id="LEFT_EAR"/> </equip> <for> <add stat="mDef" order="0x10" value="51"/> <enchant stat="mDef" order="0x0C" value="0"/> </for> </armor>
db.sellable NULL
db.stackable 0
db.tradeable NULL
db.updated_at 2026-02-12 03:16:30
db.weight 150
extra_json.extra.add_name
extra_json.extra.equip <equip> <slot id="RIGHT_EAR"/> <slot id="LEFT_EAR"/> </equip>
extra_json.extra.for <for> <add stat="mDef" order="0x10" value="51"/> <enchant stat="mDef" order="0x0C" value="0"/> </for>
extra_json.extra.skills
extra_json.sets.crystal_count 80
extra_json.sets.crystal_type B
extra_json.sets.crystallizable true
extra_json.sets.icon icon.accessary_adamantite_earing_i00
extra_json.sets.price 606000
extra_json.sets.type NONE
extra_json.sets.weight 150
raw_xml.armor.@id 856
raw_xml.armor.@name Adamantite Earring
raw_xml.armor.equip[0].equip.slot[0].slot.@id RIGHT_EAR
raw_xml.armor.equip[0].equip.slot[1].slot.@id LEFT_EAR
raw_xml.armor.for[0].for.add[0].add.@order 0x10
raw_xml.armor.for[0].for.add[0].add.@stat mDef
raw_xml.armor.for[0].for.add[0].add.@value 51
raw_xml.armor.for[0].for.enchant[0].enchant.@order 0x0C
raw_xml.armor.for[0].for.enchant[0].enchant.@stat mDef
raw_xml.armor.for[0].for.enchant[0].enchant.@value 0
raw_xml.armor.set[0].set.@name crystal_count
raw_xml.armor.set[0].set.@value 80
raw_xml.armor.set[1].set.@name crystal_type
raw_xml.armor.set[1].set.@value B
raw_xml.armor.set[2].set.@name crystallizable
raw_xml.armor.set[2].set.@value true
raw_xml.armor.set[3].set.@name icon
raw_xml.armor.set[3].set.@value icon.accessary_adamantite_earing_i00
raw_xml.armor.set[4].set.@name price
raw_xml.armor.set[4].set.@value 606000
raw_xml.armor.set[5].set.@name type
raw_xml.armor.set[5].set.@value NONE
raw_xml.armor.set[6].set.@name weight
raw_xml.armor.set[6].set.@value 150
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