Infinity Crusher

Infinity Crusher S

ID 6615
P.Atk: 361
M.Atk: 137
Atk.Speed: 325
Critical: 40
Accuracy: 5.0000
Soulshots: 1
Spiritshots: 1
Weight: 1,300
Price: 48,800,000
Crystal S Count: 2,850
No 100% recipe found for this item.
All stored data
Key Value
db.bodypart NULL
db.category weapon
db.crystal_type S
db.dropable 0
db.extra_json {"sets":{"price":"48800000","crystal_count":"2850","enchantable":"false","crystal_type":"S","destroyable":"false","dropable":"false","icon":"icon.weapon_the_hammer_of_hero_i00","rnd_dam":"20","sellable":"false","soulshots":"1","spiritshots":"1","tradeable":"false","storeable":"false","type":"BIGBLUNT","weight":"1300"},"extra":{"add_name":"","equip":"<equip>\n <slot id=\"LEFT_RIGHT_HAND\"\/>\n <\/equip>","for":"<for>\n <add stat=\"pAtk\" order=\"0x10\" value=\"361\"\/>\n <add stat=\"mAtk\" order=\"0x10\" value=\"137\"\/>\n <set stat=\"baseCrit\" order=\"0x08\" value=\"40\"\/>\n <set stat=\"atkBaseSpeed\" order=\"0x08\" value=\"325\"\/>\n <add stat=\"accCombat\" order=\"0x10\" value=\"5.0000\"\/>\n <enchant stat=\"pAtk\" order=\"0x0C\" value=\"0\"\/>\n <enchant stat=\"mAtk\" order=\"0x0C\" value=\"0\"\/>\n <\/for>","skills":"<skills>\n <skill id=\"3583\" level=\"1\"\/>\n <\/skills>"}}
db.icon icon.weapon_the_hammer_of_hero_i00
db.id 6615
db.item_type BIGBLUNT
db.name Infinity Crusher
db.price 48800000
db.raw_xml <weapon id="6615" name="Infinity Crusher"> <!-- [the_infinity_crusher] --> <set name="price" value="48800000"/> <set name="crystal_count" value="2850"/> <set name="enchantable" value="false"/> <set name="crystal_type" value="S"/> <set name="destroyable" value="false"/> <set name="dropable" value="false"/> <set name="icon" value="icon.weapon_the_hammer_of_hero_i00"/> <set name="rnd_dam" value="20"/> <set name="sellable" value="false"/> <set name="soulshots" value="1"/> <set name="spiritshots" value="1"/> <set name="tradeable" value="false"/> <set name="storeable" value="false"/> <set name="type" value="BIGBLUNT"/> <set name="weight" value="1300"/> <equip> <slot id="LEFT_RIGHT_HAND"/> </equip> <triggers> <trigger id="3584" level="1" type="CRIT" chance="25"/> </triggers> <skills> <skill id="3583" level="1"/> </skills> <cond msgId="1518"> <player is_hero="true"/> </cond> <cond msgId="1507"> <not> <player olympiad="true"/> </not> </cond> <for> <add stat="pAtk" order="0x10" value="361"/> <add stat="mAtk" order="0x10" value="137"/> <set stat="baseCrit" order="0x08" value="40"/> <set stat="atkBaseSpeed" order="0x08" value="325"/> <add stat="accCombat" order="0x10" value="5.0000"/> <enchant stat="pAtk" order="0x0C" value="0"/> <enchant stat="mAtk" order="0x0C" value="0"/> </for> </weapon>
db.sellable 0
db.stackable 0
db.tradeable 0
db.updated_at 2026-02-12 03:16:31
db.weight 1300
extra_json.extra.add_name
extra_json.extra.equip <equip> <slot id="LEFT_RIGHT_HAND"/> </equip>
extra_json.extra.for <for> <add stat="pAtk" order="0x10" value="361"/> <add stat="mAtk" order="0x10" value="137"/> <set stat="baseCrit" order="0x08" value="40"/> <set stat="atkBaseSpeed" order="0x08" value="325"/> <add stat="accCombat" order="0x10" value="5.0000"/> <enchant stat="pAtk" order="0x0C" value="0"/> <enchant stat="mAtk" order="0x0C" value="0"/> </for>
extra_json.extra.skills <skills> <skill id="3583" level="1"/> </skills>
extra_json.sets.crystal_count 2850
extra_json.sets.crystal_type S
extra_json.sets.destroyable false
extra_json.sets.dropable false
extra_json.sets.enchantable false
extra_json.sets.icon icon.weapon_the_hammer_of_hero_i00
extra_json.sets.price 48800000
extra_json.sets.rnd_dam 20
extra_json.sets.sellable false
extra_json.sets.soulshots 1
extra_json.sets.spiritshots 1
extra_json.sets.storeable false
extra_json.sets.tradeable false
extra_json.sets.type BIGBLUNT
extra_json.sets.weight 1300
raw_xml.weapon.@id 6615
raw_xml.weapon.@name Infinity Crusher
raw_xml.weapon.cond[0].cond.@msgId 1518
raw_xml.weapon.cond[0].cond.player[0].player.@is_hero true
raw_xml.weapon.cond[1].cond.@msgId 1507
raw_xml.weapon.cond[1].cond.not[0].not.player[0].player.@olympiad true
raw_xml.weapon.equip[0].equip.slot[0].slot.@id LEFT_RIGHT_HAND
raw_xml.weapon.for[0].for.add[0].add.@order 0x10
raw_xml.weapon.for[0].for.add[0].add.@stat pAtk
raw_xml.weapon.for[0].for.add[0].add.@value 361
raw_xml.weapon.for[0].for.add[1].add.@order 0x10
raw_xml.weapon.for[0].for.add[1].add.@stat mAtk
raw_xml.weapon.for[0].for.add[1].add.@value 137
raw_xml.weapon.for[0].for.add[2].add.@order 0x10
raw_xml.weapon.for[0].for.add[2].add.@stat accCombat
raw_xml.weapon.for[0].for.add[2].add.@value 5.0000
raw_xml.weapon.for[0].for.enchant[0].enchant.@order 0x0C
raw_xml.weapon.for[0].for.enchant[0].enchant.@stat pAtk
raw_xml.weapon.for[0].for.enchant[0].enchant.@value 0
raw_xml.weapon.for[0].for.enchant[1].enchant.@order 0x0C
raw_xml.weapon.for[0].for.enchant[1].enchant.@stat mAtk
raw_xml.weapon.for[0].for.enchant[1].enchant.@value 0
raw_xml.weapon.for[0].for.set[0].set.@order 0x08
raw_xml.weapon.for[0].for.set[0].set.@stat baseCrit
raw_xml.weapon.for[0].for.set[0].set.@value 40
raw_xml.weapon.for[0].for.set[1].set.@order 0x08
raw_xml.weapon.for[0].for.set[1].set.@stat atkBaseSpeed
raw_xml.weapon.for[0].for.set[1].set.@value 325
raw_xml.weapon.set[0].set.@name price
raw_xml.weapon.set[0].set.@value 48800000
raw_xml.weapon.set[10].set.@name spiritshots
raw_xml.weapon.set[10].set.@value 1
raw_xml.weapon.set[11].set.@name tradeable
raw_xml.weapon.set[11].set.@value false
raw_xml.weapon.set[12].set.@name storeable
raw_xml.weapon.set[12].set.@value false
raw_xml.weapon.set[13].set.@name type
raw_xml.weapon.set[13].set.@value BIGBLUNT
raw_xml.weapon.set[14].set.@name weight
raw_xml.weapon.set[14].set.@value 1300
raw_xml.weapon.set[1].set.@name crystal_count
raw_xml.weapon.set[1].set.@value 2850
raw_xml.weapon.set[2].set.@name enchantable
raw_xml.weapon.set[2].set.@value false
raw_xml.weapon.set[3].set.@name crystal_type
raw_xml.weapon.set[3].set.@value S
raw_xml.weapon.set[4].set.@name destroyable
raw_xml.weapon.set[4].set.@value false
raw_xml.weapon.set[5].set.@name dropable
raw_xml.weapon.set[5].set.@value false
raw_xml.weapon.set[6].set.@name icon
raw_xml.weapon.set[6].set.@value icon.weapon_the_hammer_of_hero_i00
raw_xml.weapon.set[7].set.@name rnd_dam
raw_xml.weapon.set[7].set.@value 20
raw_xml.weapon.set[8].set.@name sellable
raw_xml.weapon.set[8].set.@value false
raw_xml.weapon.set[9].set.@name soulshots
raw_xml.weapon.set[9].set.@value 1
raw_xml.weapon.skills[0].skills.skill[0].skill.@id 3583
raw_xml.weapon.skills[0].skills.skill[0].skill.@level 1
raw_xml.weapon.triggers[0].triggers.trigger[0].trigger.@chance 25
raw_xml.weapon.triggers[0].triggers.trigger[0].trigger.@id 3584
raw_xml.weapon.triggers[0].triggers.trigger[0].trigger.@level 1
raw_xml.weapon.triggers[0].triggers.trigger[0].trigger.@type CRIT
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