Imperial Staff

Imperial Staff S

ID 6366
P.Atk: 274
M.Atk: 175
Atk.Speed: 325
Critical: 40
Accuracy: 5.0000
Soulshots: 1
Spiritshots: 1
Weight: 910
Price: 48,800,000
Crystal S Count: 2,440
Name Level Chance ▼ Count Type
Antharas
Drop
79 20.000% 1 Boss
Antharas
Drop
79 20.000% 1 Boss
Antharas
Drop
79 20.000% 1 Boss
Valakas
Drop
85 20.000% 1 Boss
Antharas
Drop
79 20.000% 1 Boss
Scarlet van Halisha
Drop
85 20.000% 1 Boss
Baium
Drop
75 1.200% 1 Boss
Ember
Drop
80 0.328033% 1 Raidboss
Longhorn Golkonda
Drop
79 0.300773% 1 Raidboss
Death Lord Shax
Drop
75 0.282922% 1 Ssqraidboss
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All stored data
Key Value
db.bodypart NULL
db.category weapon
db.crystal_type S
db.dropable NULL
db.extra_json {"sets":{"is_magic_weapon":"true","crystal_count":"2440","crystal_type":"S","crystallizable":"true","icon":"icon.weapon_imperial_staff_i00","price":"48800000","rnd_dam":"20","soulshots":"1","spiritshots":"1","ensoul_slots":"1","ensoul_bm_slots":"1","type":"BIGBLUNT","weight":"910"},"extra":{"add_name":"","equip":"<equip>\n <slot id=\"LEFT_RIGHT_HAND\"\/>\n <\/equip>","for":"<for>\n <add stat=\"pAtk\" order=\"0x10\" value=\"274\"\/>\n <add stat=\"mAtk\" order=\"0x10\" value=\"175\"\/>\n <set stat=\"baseCrit\" order=\"0x08\" value=\"40\"\/>\n <set stat=\"atkBaseSpeed\" order=\"0x08\" value=\"325\"\/>\n <add stat=\"accCombat\" order=\"0x10\" value=\"5.0000\"\/>\n <enchant stat=\"pAtk\" order=\"0x0C\" value=\"0\"\/>\n <enchant stat=\"mAtk\" order=\"0x0C\" value=\"0\"\/>\n <\/for>","skills":""}}
db.icon icon.weapon_imperial_staff_i00
db.id 6366
db.item_type BIGBLUNT
db.name Imperial Staff
db.price 48800000
db.raw_xml <weapon id="6366" name="Imperial Staff"> <!-- [imperial_staff] --> <set name="is_magic_weapon" value="true"/> <set name="crystal_count" value="2440"/> <set name="crystal_type" value="S"/> <set name="crystallizable" value="true"/> <set name="icon" value="icon.weapon_imperial_staff_i00"/> <set name="price" value="48800000"/> <set name="rnd_dam" value="20"/> <set name="soulshots" value="1"/> <set name="spiritshots" value="1"/> <set name="ensoul_slots" value="1"/> <set name="ensoul_bm_slots" value="1"/> <set name="type" value="BIGBLUNT"/> <set name="weight" value="910"/> <equip> <slot id="LEFT_RIGHT_HAND"/> </equip> <for> <add stat="pAtk" order="0x10" value="274"/> <add stat="mAtk" order="0x10" value="175"/> <set stat="baseCrit" order="0x08" value="40"/> <set stat="atkBaseSpeed" order="0x08" value="325"/> <add stat="accCombat" order="0x10" value="5.0000"/> <enchant stat="pAtk" order="0x0C" value="0"/> <enchant stat="mAtk" order="0x0C" value="0"/> </for> </weapon>
db.sellable NULL
db.stackable 0
db.tradeable NULL
db.updated_at 2026-02-12 03:16:31
db.weight 910
extra_json.extra.add_name
extra_json.extra.equip <equip> <slot id="LEFT_RIGHT_HAND"/> </equip>
extra_json.extra.for <for> <add stat="pAtk" order="0x10" value="274"/> <add stat="mAtk" order="0x10" value="175"/> <set stat="baseCrit" order="0x08" value="40"/> <set stat="atkBaseSpeed" order="0x08" value="325"/> <add stat="accCombat" order="0x10" value="5.0000"/> <enchant stat="pAtk" order="0x0C" value="0"/> <enchant stat="mAtk" order="0x0C" value="0"/> </for>
extra_json.extra.skills
extra_json.sets.crystal_count 2440
extra_json.sets.crystal_type S
extra_json.sets.crystallizable true
extra_json.sets.ensoul_bm_slots 1
extra_json.sets.ensoul_slots 1
extra_json.sets.icon icon.weapon_imperial_staff_i00
extra_json.sets.is_magic_weapon true
extra_json.sets.price 48800000
extra_json.sets.rnd_dam 20
extra_json.sets.soulshots 1
extra_json.sets.spiritshots 1
extra_json.sets.type BIGBLUNT
extra_json.sets.weight 910
raw_xml.weapon.@id 6366
raw_xml.weapon.@name Imperial Staff
raw_xml.weapon.equip[0].equip.slot[0].slot.@id LEFT_RIGHT_HAND
raw_xml.weapon.for[0].for.add[0].add.@order 0x10
raw_xml.weapon.for[0].for.add[0].add.@stat pAtk
raw_xml.weapon.for[0].for.add[0].add.@value 274
raw_xml.weapon.for[0].for.add[1].add.@order 0x10
raw_xml.weapon.for[0].for.add[1].add.@stat mAtk
raw_xml.weapon.for[0].for.add[1].add.@value 175
raw_xml.weapon.for[0].for.add[2].add.@order 0x10
raw_xml.weapon.for[0].for.add[2].add.@stat accCombat
raw_xml.weapon.for[0].for.add[2].add.@value 5.0000
raw_xml.weapon.for[0].for.enchant[0].enchant.@order 0x0C
raw_xml.weapon.for[0].for.enchant[0].enchant.@stat pAtk
raw_xml.weapon.for[0].for.enchant[0].enchant.@value 0
raw_xml.weapon.for[0].for.enchant[1].enchant.@order 0x0C
raw_xml.weapon.for[0].for.enchant[1].enchant.@stat mAtk
raw_xml.weapon.for[0].for.enchant[1].enchant.@value 0
raw_xml.weapon.for[0].for.set[0].set.@order 0x08
raw_xml.weapon.for[0].for.set[0].set.@stat baseCrit
raw_xml.weapon.for[0].for.set[0].set.@value 40
raw_xml.weapon.for[0].for.set[1].set.@order 0x08
raw_xml.weapon.for[0].for.set[1].set.@stat atkBaseSpeed
raw_xml.weapon.for[0].for.set[1].set.@value 325
raw_xml.weapon.set[0].set.@name is_magic_weapon
raw_xml.weapon.set[0].set.@value true
raw_xml.weapon.set[10].set.@name ensoul_bm_slots
raw_xml.weapon.set[10].set.@value 1
raw_xml.weapon.set[11].set.@name type
raw_xml.weapon.set[11].set.@value BIGBLUNT
raw_xml.weapon.set[12].set.@name weight
raw_xml.weapon.set[12].set.@value 910
raw_xml.weapon.set[1].set.@name crystal_count
raw_xml.weapon.set[1].set.@value 2440
raw_xml.weapon.set[2].set.@name crystal_type
raw_xml.weapon.set[2].set.@value S
raw_xml.weapon.set[3].set.@name crystallizable
raw_xml.weapon.set[3].set.@value true
raw_xml.weapon.set[4].set.@name icon
raw_xml.weapon.set[4].set.@value icon.weapon_imperial_staff_i00
raw_xml.weapon.set[5].set.@name price
raw_xml.weapon.set[5].set.@value 48800000
raw_xml.weapon.set[6].set.@name rnd_dam
raw_xml.weapon.set[6].set.@value 20
raw_xml.weapon.set[7].set.@name soulshots
raw_xml.weapon.set[7].set.@value 1
raw_xml.weapon.set[8].set.@name spiritshots
raw_xml.weapon.set[8].set.@value 1
raw_xml.weapon.set[9].set.@name ensoul_slots
raw_xml.weapon.set[9].set.@value 1
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