Sealed Leather Armor of Nightmare

Sealed Leather Armor of Nightmare A

ID 5320
Type: Light
Weight: 5,300
P.Def: 220
Price: 7,730,000
Crystal A Count: 618
Recipe: Sealed Leather Armor of Nightmare(100%)
Recipe: Sealed Leather Armor of Nightmare(100%) (chance: 100%)
Level: 8 · MP: 201 · Produced Qty: 1
  • Recipe: Sealed Leather Armor of Nightmare(100%)1Recipe: Sealed Leather Armor of Nightmare(100%)(1 total)
  • Sealed Leather Armor of Nightmare Fabric14Sealed Leather Armor of Nightmare Fabric(14 total)
  • Arcsmith's Anvil1Arcsmith's Anvil(1 total)
    • Maestro Anvil Lock3Maestro Anvil Lock(3 total)
      • Synthetic Cokes4Synthetic Cokes(12 total)
        • Cokes3Cokes(36 total)
          • Coal3Coal(108 total)
          • Charcoal3Charcoal(108 total)
        • Oriharukon Ore1Oriharukon Ore(12 total)
      • Mold Glue4Mold Glue(12 total)
      • Mold Lubricant4Mold Lubricant(12 total)
    • Mold Lubricant20Mold Lubricant(20 total)
    • Thons10Thons(10 total)
  • Crafted Leather400Crafted Leather(400 total)
    • Cord4Cord(1600 total)
      • Steel2Steel(160 total)
        • Varnish5Varnish(800 total)
        • Iron Ore5Iron Ore(800 total)
      • Thread25Thread(2000 total)
    • Leather4Leather(1600 total)
      • Animal Skin6Animal Skin(9600 total)
    • Coal4Coal(1600 total)
  • Metallic Fiber200Metallic Fiber(200 total)
    • Cord20Cord(200 total)
      • Steel2Steel(20 total)
        • Varnish5Varnish(100 total)
        • Iron Ore5Iron Ore(100 total)
      • Thread25Thread(250 total)
    • Silver Nugget15Silver Nugget(150 total)
  • Compound Braid100Compound Braid(100 total)
    • Braided Hemp5Braided Hemp(500 total)
      • Stem5Stem(2500 total)
    • Thread5Thread(500 total)
  • Asofe100Asofe(100 total)
  • Crystal: A-Grade87Crystal: A-Grade(87 total)
  • Gemstone A17Gemstone A(17 total)
All stored data
Key Value
db.bodypart NULL
db.category armor
db.crystal_type A
db.dropable NULL
db.extra_json {"sets":{"crystal_count":"618","crystal_type":"A","crystallizable":"true","icon":"icon.armor_t81_ul_i02","price":"7730000","type":"LIGHT","weight":"5300"},"extra":{"add_name":"","equip":"<equip>\n <slot id=\"FULL_ARMOR\"\/>\n <\/equip>","for":"<for>\n <add stat=\"pDef\" order=\"0x10\" value=\"220\"\/>\n <enchant stat=\"pDef\" order=\"0x0C\" value=\"0\"\/>\n <\/for>","skills":""}}
db.icon icon.armor_t81_ul_i02
db.id 5320
db.item_type LIGHT
db.name Sealed Leather Armor of Nightmare
db.price 7730000
db.raw_xml <armor id="5320" name="Sealed Leather Armor of Nightmare"> <!-- [sealed_leather_mail_of_nightmare] --> <set name="crystal_count" value="618"/> <set name="crystal_type" value="A"/> <set name="crystallizable" value="true"/> <set name="icon" value="icon.armor_t81_ul_i02"/> <set name="price" value="7730000"/> <set name="type" value="LIGHT"/> <set name="weight" value="5300"/> <equip> <slot id="FULL_ARMOR"/> </equip> <for> <add stat="pDef" order="0x10" value="220"/> <enchant stat="pDef" order="0x0C" value="0"/> </for> </armor>
db.sellable NULL
db.stackable 0
db.tradeable NULL
db.updated_at 2026-02-12 03:16:31
db.weight 5300
extra_json.extra.add_name
extra_json.extra.equip <equip> <slot id="FULL_ARMOR"/> </equip>
extra_json.extra.for <for> <add stat="pDef" order="0x10" value="220"/> <enchant stat="pDef" order="0x0C" value="0"/> </for>
extra_json.extra.skills
extra_json.sets.crystal_count 618
extra_json.sets.crystal_type A
extra_json.sets.crystallizable true
extra_json.sets.icon icon.armor_t81_ul_i02
extra_json.sets.price 7730000
extra_json.sets.type LIGHT
extra_json.sets.weight 5300
raw_xml.armor.@id 5320
raw_xml.armor.@name Sealed Leather Armor of Nightmare
raw_xml.armor.equip[0].equip.slot[0].slot.@id FULL_ARMOR
raw_xml.armor.for[0].for.add[0].add.@order 0x10
raw_xml.armor.for[0].for.add[0].add.@stat pDef
raw_xml.armor.for[0].for.add[0].add.@value 220
raw_xml.armor.for[0].for.enchant[0].enchant.@order 0x0C
raw_xml.armor.for[0].for.enchant[0].enchant.@stat pDef
raw_xml.armor.for[0].for.enchant[0].enchant.@value 0
raw_xml.armor.set[0].set.@name crystal_count
raw_xml.armor.set[0].set.@value 618
raw_xml.armor.set[1].set.@name crystal_type
raw_xml.armor.set[1].set.@value A
raw_xml.armor.set[2].set.@name crystallizable
raw_xml.armor.set[2].set.@value true
raw_xml.armor.set[3].set.@name icon
raw_xml.armor.set[3].set.@value icon.armor_t81_ul_i02
raw_xml.armor.set[4].set.@name price
raw_xml.armor.set[4].set.@value 7730000
raw_xml.armor.set[5].set.@name type
raw_xml.armor.set[5].set.@value LIGHT
raw_xml.armor.set[6].set.@name weight
raw_xml.armor.set[6].set.@value 5300
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