Sealed Shield of Nightmare

Sealed Shield of Nightmare A

ID 5315
P.Atk: -
M.Atk: -
Atk.Speed: -
Critical: -
Accuracy: -
Soulshots: 0
Spiritshots: 0
Weight: 1,180
Price: 1,850,000
Crystal A Count: 148
Recipe: Sealed Shield of Nightmare(100%)
Recipe: Sealed Shield of Nightmare(100%) (chance: 100%)
Level: 8 · MP: 201 · Produced Qty: 1
  • Recipe: Sealed Shield of Nightmare(100%)1Recipe: Sealed Shield of Nightmare(100%)(1 total)
  • Sealed Shield of Nightmare Fragment14Sealed Shield of Nightmare Fragment(14 total)
  • Leolin's Mold1Leolin's Mold(1 total)
    • Cord40Cord(40 total)
      • Steel2Steel(4 total)
        • Varnish5Varnish(20 total)
        • Iron Ore5Iron Ore(20 total)
      • Thread25Thread(50 total)
    • Durable Metal Plate10Durable Metal Plate(10 total)
      • Metallic Thread5Metallic Thread(50 total)
        • Thread10Thread(500 total)
        • Iron Ore5Iron Ore(250 total)
      • Mithril Ore5Mithril Ore(50 total)
    • Adamantite Nugget15Adamantite Nugget(15 total)
  • Mithril Alloy33Mithril Alloy(33 total)
    • Varnish of Purity1Varnish of Purity(33 total)
      • Coarse Bone Powder3Coarse Bone Powder(99 total)
        • Animal Bone10Animal Bone(990 total)
      • Varnish3Varnish(99 total)
      • Stone of Purity1Stone of Purity(33 total)
    • Steel2Steel(66 total)
      • Varnish5Varnish(330 total)
      • Iron Ore5Iron Ore(330 total)
    • Mithril Ore1Mithril Ore(33 total)
  • Synthetic Cokes11Synthetic Cokes(11 total)
    • Cokes3Cokes(33 total)
      • Coal3Coal(99 total)
      • Charcoal3Charcoal(99 total)
    • Oriharukon Ore1Oriharukon Ore(11 total)
  • Crafted Leather11Crafted Leather(11 total)
    • Cord4Cord(44 total)
      • Steel2Steel(6 total)
        • Varnish5Varnish(30 total)
        • Iron Ore5Iron Ore(30 total)
      • Thread25Thread(75 total)
    • Leather4Leather(44 total)
      • Animal Skin6Animal Skin(264 total)
    • Coal4Coal(44 total)
  • Asofe11Asofe(11 total)
  • Crystal: A-Grade26Crystal: A-Grade(26 total)
  • Gemstone A3Gemstone A(3 total)
All stored data
Key Value
db.bodypart NULL
db.category weapon
db.crystal_type A
db.dropable NULL
db.extra_json {"sets":{"crystal_count":"148","crystal_type":"A","crystallizable":"true","icon":"icon.shield_shield_of_nightmare_i02","price":"1850000","rnd_dam":"0","soulshots":"0","spiritshots":"0","type":"NONE","weight":"1180"},"extra":{"add_name":"","equip":"<equip>\n <slot id=\"LEFT_HAND\"\/>\n <\/equip>","for":"<for>\n <add stat=\"sDef\" order=\"0x10\" value=\"256\"\/>\n <add stat=\"rShld\" order=\"0x10\" value=\"20\"\/>\n <add stat=\"rEvas\" order=\"0x10\" value=\"-8.0000\"\/>\n <enchant stat=\"sDef\" order=\"0x0C\" value=\"0\"\/>\n <\/for>","skills":""}}
db.icon icon.shield_shield_of_nightmare_i02
db.id 5315
db.item_type NONE
db.name Sealed Shield of Nightmare
db.price 1850000
db.raw_xml <weapon id="5315" name="Sealed Shield of Nightmare"> <!-- [sealed_shield_of_nightmare] --> <set name="crystal_count" value="148"/> <set name="crystal_type" value="A"/> <set name="crystallizable" value="true"/> <set name="icon" value="icon.shield_shield_of_nightmare_i02"/> <set name="price" value="1850000"/> <set name="rnd_dam" value="0"/> <set name="soulshots" value="0"/> <set name="spiritshots" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="1180"/> <equip> <slot id="LEFT_HAND"/> </equip> <for> <add stat="sDef" order="0x10" value="256"/> <add stat="rShld" order="0x10" value="20"/> <add stat="rEvas" order="0x10" value="-8.0000"/> <enchant stat="sDef" order="0x0C" value="0"/> </for> </weapon>
db.sellable NULL
db.stackable 0
db.tradeable NULL
db.updated_at 2026-02-12 20:16:29
db.weight 1180
extra_json.extra.add_name
extra_json.extra.equip <equip> <slot id="LEFT_HAND"/> </equip>
extra_json.extra.for <for> <add stat="sDef" order="0x10" value="256"/> <add stat="rShld" order="0x10" value="20"/> <add stat="rEvas" order="0x10" value="-8.0000"/> <enchant stat="sDef" order="0x0C" value="0"/> </for>
extra_json.extra.skills
extra_json.sets.crystal_count 148
extra_json.sets.crystal_type A
extra_json.sets.crystallizable true
extra_json.sets.icon icon.shield_shield_of_nightmare_i02
extra_json.sets.price 1850000
extra_json.sets.rnd_dam 0
extra_json.sets.soulshots 0
extra_json.sets.spiritshots 0
extra_json.sets.type NONE
extra_json.sets.weight 1180
raw_xml.weapon.@id 5315
raw_xml.weapon.@name Sealed Shield of Nightmare
raw_xml.weapon.equip[0].equip.slot[0].slot.@id LEFT_HAND
raw_xml.weapon.for[0].for.add[0].add.@order 0x10
raw_xml.weapon.for[0].for.add[0].add.@stat sDef
raw_xml.weapon.for[0].for.add[0].add.@value 256
raw_xml.weapon.for[0].for.add[1].add.@order 0x10
raw_xml.weapon.for[0].for.add[1].add.@stat rShld
raw_xml.weapon.for[0].for.add[1].add.@value 20
raw_xml.weapon.for[0].for.add[2].add.@order 0x10
raw_xml.weapon.for[0].for.add[2].add.@stat rEvas
raw_xml.weapon.for[0].for.add[2].add.@value -8.0000
raw_xml.weapon.for[0].for.enchant[0].enchant.@order 0x0C
raw_xml.weapon.for[0].for.enchant[0].enchant.@stat sDef
raw_xml.weapon.for[0].for.enchant[0].enchant.@value 0
raw_xml.weapon.set[0].set.@name crystal_count
raw_xml.weapon.set[0].set.@value 148
raw_xml.weapon.set[1].set.@name crystal_type
raw_xml.weapon.set[1].set.@value A
raw_xml.weapon.set[2].set.@name crystallizable
raw_xml.weapon.set[2].set.@value true
raw_xml.weapon.set[3].set.@name icon
raw_xml.weapon.set[3].set.@value icon.shield_shield_of_nightmare_i02
raw_xml.weapon.set[4].set.@name price
raw_xml.weapon.set[4].set.@value 1850000
raw_xml.weapon.set[5].set.@name rnd_dam
raw_xml.weapon.set[5].set.@value 0
raw_xml.weapon.set[6].set.@name soulshots
raw_xml.weapon.set[6].set.@value 0
raw_xml.weapon.set[7].set.@name spiritshots
raw_xml.weapon.set[7].set.@value 0
raw_xml.weapon.set[8].set.@name type
raw_xml.weapon.set[8].set.@value NONE
raw_xml.weapon.set[9].set.@name weight
raw_xml.weapon.set[9].set.@value 1180
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