Art of Battle Axe - Health

Art of Battle Axe - Health B

ID 4753
P.Atk: 194
M.Atk: 99
Atk.Speed: 379
Critical: 40
Accuracy: 5.0000
Soulshots: 1
Spiritshots: 1
Weight: 1,570
Price: 13,100,000
Crystal B Count: 1,746
No 60% recipe found for this item.
All stored data
Key Value
db.bodypart NULL
db.category weapon
db.crystal_type B
db.dropable NULL
db.extra_json {"sets":{"crystal_count":"1746","crystal_type":"B","crystallizable":"true","icon":"icon.weapon_art_of_battle_axe_i01","price":"13100000","rnd_dam":"20","soulshots":"1","spiritshots":"1","type":"BLUNT","weight":"1570"},"extra":{"add_name":"Health","equip":"<equip>\n <slot id=\"RIGHT_HAND\"\/>\n <\/equip>","for":"<for>\n <add stat=\"pAtk\" order=\"0x10\" value=\"194\"\/>\n <add stat=\"mAtk\" order=\"0x10\" value=\"99\"\/>\n <set stat=\"baseCrit\" order=\"0x08\" value=\"40\"\/>\n <set stat=\"atkBaseSpeed\" order=\"0x08\" value=\"379\"\/>\n <add stat=\"accCombat\" order=\"0x10\" value=\"5.0000\"\/>\n <enchant stat=\"pAtk\" order=\"0x0C\" value=\"0\"\/>\n <enchant stat=\"mAtk\" order=\"0x0C\" value=\"0\"\/>\n <\/for>","skills":"<skills>\n <skill id=\"3013\" level=\"1\"\/>\n <\/skills>"}}
db.icon icon.weapon_art_of_battle_axe_i01
db.id 4753
db.item_type BLUNT
db.name Art of Battle Axe - Health
db.price 13100000
db.raw_xml <weapon id="4753" name="Art of Battle Axe" add_name="Health"> <!-- [art_of_battle_axe_health] --> <set name="crystal_count" value="1746"/> <set name="crystal_type" value="B"/> <set name="crystallizable" value="true"/> <set name="icon" value="icon.weapon_art_of_battle_axe_i01"/> <set name="price" value="13100000"/> <set name="rnd_dam" value="20"/> <set name="soulshots" value="1"/> <set name="spiritshots" value="1"/> <set name="type" value="BLUNT"/> <set name="weight" value="1570"/> <equip> <slot id="RIGHT_HAND"/> </equip> <skills> <skill id="3013" level="1"/> </skills> <for> <add stat="pAtk" order="0x10" value="194"/> <add stat="mAtk" order="0x10" value="99"/> <set stat="baseCrit" order="0x08" value="40"/> <set stat="atkBaseSpeed" order="0x08" value="379"/> <add stat="accCombat" order="0x10" value="5.0000"/> <enchant stat="pAtk" order="0x0C" value="0"/> <enchant stat="mAtk" order="0x0C" value="0"/> </for> </weapon>
db.sellable NULL
db.stackable 0
db.tradeable NULL
db.updated_at 2026-02-12 03:16:31
db.weight 1570
extra_json.extra.add_name Health
extra_json.extra.equip <equip> <slot id="RIGHT_HAND"/> </equip>
extra_json.extra.for <for> <add stat="pAtk" order="0x10" value="194"/> <add stat="mAtk" order="0x10" value="99"/> <set stat="baseCrit" order="0x08" value="40"/> <set stat="atkBaseSpeed" order="0x08" value="379"/> <add stat="accCombat" order="0x10" value="5.0000"/> <enchant stat="pAtk" order="0x0C" value="0"/> <enchant stat="mAtk" order="0x0C" value="0"/> </for>
extra_json.extra.skills <skills> <skill id="3013" level="1"/> </skills>
extra_json.sets.crystal_count 1746
extra_json.sets.crystal_type B
extra_json.sets.crystallizable true
extra_json.sets.icon icon.weapon_art_of_battle_axe_i01
extra_json.sets.price 13100000
extra_json.sets.rnd_dam 20
extra_json.sets.soulshots 1
extra_json.sets.spiritshots 1
extra_json.sets.type BLUNT
extra_json.sets.weight 1570
raw_xml.weapon.@add_name Health
raw_xml.weapon.@id 4753
raw_xml.weapon.@name Art of Battle Axe
raw_xml.weapon.equip[0].equip.slot[0].slot.@id RIGHT_HAND
raw_xml.weapon.for[0].for.add[0].add.@order 0x10
raw_xml.weapon.for[0].for.add[0].add.@stat pAtk
raw_xml.weapon.for[0].for.add[0].add.@value 194
raw_xml.weapon.for[0].for.add[1].add.@order 0x10
raw_xml.weapon.for[0].for.add[1].add.@stat mAtk
raw_xml.weapon.for[0].for.add[1].add.@value 99
raw_xml.weapon.for[0].for.add[2].add.@order 0x10
raw_xml.weapon.for[0].for.add[2].add.@stat accCombat
raw_xml.weapon.for[0].for.add[2].add.@value 5.0000
raw_xml.weapon.for[0].for.enchant[0].enchant.@order 0x0C
raw_xml.weapon.for[0].for.enchant[0].enchant.@stat pAtk
raw_xml.weapon.for[0].for.enchant[0].enchant.@value 0
raw_xml.weapon.for[0].for.enchant[1].enchant.@order 0x0C
raw_xml.weapon.for[0].for.enchant[1].enchant.@stat mAtk
raw_xml.weapon.for[0].for.enchant[1].enchant.@value 0
raw_xml.weapon.for[0].for.set[0].set.@order 0x08
raw_xml.weapon.for[0].for.set[0].set.@stat baseCrit
raw_xml.weapon.for[0].for.set[0].set.@value 40
raw_xml.weapon.for[0].for.set[1].set.@order 0x08
raw_xml.weapon.for[0].for.set[1].set.@stat atkBaseSpeed
raw_xml.weapon.for[0].for.set[1].set.@value 379
raw_xml.weapon.set[0].set.@name crystal_count
raw_xml.weapon.set[0].set.@value 1746
raw_xml.weapon.set[1].set.@name crystal_type
raw_xml.weapon.set[1].set.@value B
raw_xml.weapon.set[2].set.@name crystallizable
raw_xml.weapon.set[2].set.@value true
raw_xml.weapon.set[3].set.@name icon
raw_xml.weapon.set[3].set.@value icon.weapon_art_of_battle_axe_i01
raw_xml.weapon.set[4].set.@name price
raw_xml.weapon.set[4].set.@value 13100000
raw_xml.weapon.set[5].set.@name rnd_dam
raw_xml.weapon.set[5].set.@value 20
raw_xml.weapon.set[6].set.@name soulshots
raw_xml.weapon.set[6].set.@value 1
raw_xml.weapon.set[7].set.@name spiritshots
raw_xml.weapon.set[7].set.@value 1
raw_xml.weapon.set[8].set.@name type
raw_xml.weapon.set[8].set.@value BLUNT
raw_xml.weapon.set[9].set.@name weight
raw_xml.weapon.set[9].set.@value 1570
raw_xml.weapon.skills[0].skills.skill[0].skill.@id 3013
raw_xml.weapon.skills[0].skills.skill[0].skill.@level 1
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