Plated Leather

Plated Leather C

ID 398
Type: Light
Weight: 4,450
P.Def: 94
Price: 446,000
Crystal C Count: 178
Recipe: Plated Leather Armor
Recipe: Plated Leather Armor (chance: 100%)
Level: 5 · MP: 144 · Produced Qty: 1
  • Plated Leather Fragment9Plated Leather Fragment(9 total)
  • Crafted Leather30Crafted Leather(30 total)
    • Cord4Cord(120 total)
      • Steel2Steel(12 total)
        • Varnish5Varnish(60 total)
        • Iron Ore5Iron Ore(60 total)
      • Thread25Thread(150 total)
    • Leather4Leather(120 total)
      • Animal Skin6Animal Skin(720 total)
    • Coal4Coal(120 total)
  • Metallic Fiber15Metallic Fiber(15 total)
    • Cord20Cord(20 total)
      • Steel2Steel(2 total)
        • Varnish5Varnish(10 total)
        • Iron Ore5Iron Ore(10 total)
      • Thread25Thread(25 total)
    • Silver Nugget15Silver Nugget(15 total)
  • Crystal: C-Grade30Crystal: C-Grade(30 total)
  • Gemstone C12Gemstone C(12 total)
All stored data
Key Value
db.bodypart NULL
db.category armor
db.crystal_type C
db.dropable NULL
db.extra_json {"sets":{"crystal_count":"178","crystal_type":"C","crystallizable":"true","icon":"icon.armor_t47_u_i00","price":"446000","type":"LIGHT","weight":"4450"},"extra":{"add_name":"","equip":"<equip>\n <slot id=\"CHEST\"\/>\n <\/equip>","for":"<for>\n <add stat=\"pDef\" order=\"0x10\" value=\"94\"\/>\n <enchant stat=\"pDef\" order=\"0x0C\" value=\"0\"\/>\n <\/for>","skills":""}}
db.icon icon.armor_t47_u_i00
db.id 398
db.item_type LIGHT
db.name Plated Leather
db.price 446000
db.raw_xml <armor id="398" name="Plated Leather"> <!-- [plate_leather] --> <set name="crystal_count" value="178"/> <set name="crystal_type" value="C"/> <set name="crystallizable" value="true"/> <set name="icon" value="icon.armor_t47_u_i00"/> <set name="price" value="446000"/> <set name="type" value="LIGHT"/> <set name="weight" value="4450"/> <equip> <slot id="CHEST"/> </equip> <for> <add stat="pDef" order="0x10" value="94"/> <enchant stat="pDef" order="0x0C" value="0"/> </for> </armor>
db.sellable NULL
db.stackable 0
db.tradeable NULL
db.updated_at 2026-02-12 03:16:30
db.weight 4450
extra_json.extra.add_name
extra_json.extra.equip <equip> <slot id="CHEST"/> </equip>
extra_json.extra.for <for> <add stat="pDef" order="0x10" value="94"/> <enchant stat="pDef" order="0x0C" value="0"/> </for>
extra_json.extra.skills
extra_json.sets.crystal_count 178
extra_json.sets.crystal_type C
extra_json.sets.crystallizable true
extra_json.sets.icon icon.armor_t47_u_i00
extra_json.sets.price 446000
extra_json.sets.type LIGHT
extra_json.sets.weight 4450
raw_xml.armor.@id 398
raw_xml.armor.@name Plated Leather
raw_xml.armor.equip[0].equip.slot[0].slot.@id CHEST
raw_xml.armor.for[0].for.add[0].add.@order 0x10
raw_xml.armor.for[0].for.add[0].add.@stat pDef
raw_xml.armor.for[0].for.add[0].add.@value 94
raw_xml.armor.for[0].for.enchant[0].enchant.@order 0x0C
raw_xml.armor.for[0].for.enchant[0].enchant.@stat pDef
raw_xml.armor.for[0].for.enchant[0].enchant.@value 0
raw_xml.armor.set[0].set.@name crystal_count
raw_xml.armor.set[0].set.@value 178
raw_xml.armor.set[1].set.@name crystal_type
raw_xml.armor.set[1].set.@value C
raw_xml.armor.set[2].set.@name crystallizable
raw_xml.armor.set[2].set.@value true
raw_xml.armor.set[3].set.@name icon
raw_xml.armor.set[3].set.@value icon.armor_t47_u_i00
raw_xml.armor.set[4].set.@name price
raw_xml.armor.set[4].set.@value 446000
raw_xml.armor.set[5].set.@name type
raw_xml.armor.set[5].set.@value LIGHT
raw_xml.armor.set[6].set.@name weight
raw_xml.armor.set[6].set.@value 4450
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