Lion Skin Shirt

Lion Skin Shirt D

ID 392
Type: Light
Weight: 4,580
P.Def: 65
Price: 99,900
Crystal D Count: 181
Name Level Chance ▼ Count Type
Kaysha Herald of Icarus
Drop
21 34.263% 1 Raidboss
Sentinel Of Water
Drop
31 0.040276% 1 Monster
Ghoul
Drop
32 0.030299% 1 Monster
Bandit Hound
Drop
31 0.00879% 1 Monster
All stored data
Key Value
db.bodypart NULL
db.category armor
db.crystal_type D
db.dropable NULL
db.extra_json {"sets":{"crystal_count":"181","crystal_type":"D","crystallizable":"true","icon":"icon.armor_t18_u_i00","price":"99900","type":"LIGHT","weight":"4580"},"extra":{"add_name":"","equip":"<equip>\n <slot id=\"CHEST\"\/>\n <\/equip>","for":"<for>\n <add stat=\"pDef\" order=\"0x10\" value=\"65\"\/>\n <enchant stat=\"pDef\" order=\"0x0C\" value=\"0\"\/>\n <\/for>","skills":""}}
db.icon icon.armor_t18_u_i00
db.id 392
db.item_type LIGHT
db.name Lion Skin Shirt
db.price 99900
db.raw_xml <armor id="392" name="Lion Skin Shirt"> <!-- [lion_skin_shirt] --> <set name="crystal_count" value="181"/> <set name="crystal_type" value="D"/> <set name="crystallizable" value="true"/> <set name="icon" value="icon.armor_t18_u_i00"/> <set name="price" value="99900"/> <set name="type" value="LIGHT"/> <set name="weight" value="4580"/> <equip> <slot id="CHEST"/> </equip> <for> <add stat="pDef" order="0x10" value="65"/> <enchant stat="pDef" order="0x0C" value="0"/> </for> </armor>
db.sellable NULL
db.stackable 0
db.tradeable NULL
db.updated_at 2026-02-12 03:16:30
db.weight 4580
extra_json.extra.add_name
extra_json.extra.equip <equip> <slot id="CHEST"/> </equip>
extra_json.extra.for <for> <add stat="pDef" order="0x10" value="65"/> <enchant stat="pDef" order="0x0C" value="0"/> </for>
extra_json.extra.skills
extra_json.sets.crystal_count 181
extra_json.sets.crystal_type D
extra_json.sets.crystallizable true
extra_json.sets.icon icon.armor_t18_u_i00
extra_json.sets.price 99900
extra_json.sets.type LIGHT
extra_json.sets.weight 4580
raw_xml.armor.@id 392
raw_xml.armor.@name Lion Skin Shirt
raw_xml.armor.equip[0].equip.slot[0].slot.@id CHEST
raw_xml.armor.for[0].for.add[0].add.@order 0x10
raw_xml.armor.for[0].for.add[0].add.@stat pDef
raw_xml.armor.for[0].for.add[0].add.@value 65
raw_xml.armor.for[0].for.enchant[0].enchant.@order 0x0C
raw_xml.armor.for[0].for.enchant[0].enchant.@stat pDef
raw_xml.armor.for[0].for.enchant[0].enchant.@value 0
raw_xml.armor.set[0].set.@name crystal_count
raw_xml.armor.set[0].set.@value 181
raw_xml.armor.set[1].set.@name crystal_type
raw_xml.armor.set[1].set.@value D
raw_xml.armor.set[2].set.@name crystallizable
raw_xml.armor.set[2].set.@value true
raw_xml.armor.set[3].set.@name icon
raw_xml.armor.set[3].set.@value icon.armor_t18_u_i00
raw_xml.armor.set[4].set.@name price
raw_xml.armor.set[4].set.@value 99900
raw_xml.armor.set[5].set.@name type
raw_xml.armor.set[5].set.@value LIGHT
raw_xml.armor.set[6].set.@name weight
raw_xml.armor.set[6].set.@value 4580
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