Bronze Gaiters

Bronze Gaiters NG

ID 34
Type: Heavy
Weight: 3,960
P.Def: 43
Price: 30,700
Crystal Count: -
Name Level Chance ▼ Count Type
Lith Scout
Drop
21 0.056868% 1 Ssqmonster
Gigant Slave
Drop
21 0.056866% 1 Ssqmonster
Veelan Bugbear Warrior
Drop
24 0.021798% 1 Monster
Ol Mahum Officer
Drop
24 0.021387% 1 Monster
Northern Goblin
Drop
21 0.01829% 1 Monster
Frozen Wasteland Werewolf
Drop
38 0.008795% 1 Monster
All stored data
Key Value
db.bodypart NULL
db.category armor
db.crystal_type NONE
db.dropable NULL
db.extra_json {"sets":{"crystal_type":"NONE","icon":"icon.armor_t34_l_i00","price":"30700","type":"HEAVY","weight":"3960"},"extra":{"add_name":"","equip":"<equip>\n <slot id=\"LEGS\"\/>\n <\/equip>","for":"<for>\n <add stat=\"pDef\" order=\"0x10\" value=\"43\"\/>\n <enchant stat=\"pDef\" order=\"0x0C\" value=\"0\"\/>\n <\/for>","skills":""}}
db.icon icon.armor_t34_l_i00
db.id 34
db.item_type HEAVY
db.name Bronze Gaiters
db.price 30700
db.raw_xml <armor id="34" name="Bronze Gaiters"> <!-- [bronze_gaiters] --> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.armor_t34_l_i00"/> <set name="price" value="30700"/> <set name="type" value="HEAVY"/> <set name="weight" value="3960"/> <equip> <slot id="LEGS"/> </equip> <for> <add stat="pDef" order="0x10" value="43"/> <enchant stat="pDef" order="0x0C" value="0"/> </for> </armor>
db.sellable NULL
db.stackable 0
db.tradeable NULL
db.updated_at 2026-02-12 03:16:30
db.weight 3960
extra_json.extra.add_name
extra_json.extra.equip <equip> <slot id="LEGS"/> </equip>
extra_json.extra.for <for> <add stat="pDef" order="0x10" value="43"/> <enchant stat="pDef" order="0x0C" value="0"/> </for>
extra_json.extra.skills
extra_json.sets.crystal_type NONE
extra_json.sets.icon icon.armor_t34_l_i00
extra_json.sets.price 30700
extra_json.sets.type HEAVY
extra_json.sets.weight 3960
raw_xml.armor.@id 34
raw_xml.armor.@name Bronze Gaiters
raw_xml.armor.equip[0].equip.slot[0].slot.@id LEGS
raw_xml.armor.for[0].for.add[0].add.@order 0x10
raw_xml.armor.for[0].for.add[0].add.@stat pDef
raw_xml.armor.for[0].for.add[0].add.@value 43
raw_xml.armor.for[0].for.enchant[0].enchant.@order 0x0C
raw_xml.armor.for[0].for.enchant[0].enchant.@stat pDef
raw_xml.armor.for[0].for.enchant[0].enchant.@value 0
raw_xml.armor.set[0].set.@name crystal_type
raw_xml.armor.set[0].set.@value NONE
raw_xml.armor.set[1].set.@name icon
raw_xml.armor.set[1].set.@value icon.armor_t34_l_i00
raw_xml.armor.set[2].set.@name price
raw_xml.armor.set[2].set.@value 30700
raw_xml.armor.set[3].set.@name type
raw_xml.armor.set[3].set.@value HEAVY
raw_xml.armor.set[4].set.@name weight
raw_xml.armor.set[4].set.@value 3960
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