Tallum Glaive

Tallum Glaive A

ID 305
P.Atk: 232
M.Atk: 114
Atk.Speed: 325
Critical: 80
Accuracy: -4.0000
Soulshots: 1
Spiritshots: 1
Weight: 1,840
Price: 27,000,000
Crystal A Count: 2,160
Recipe: Tallum Glaive(60%)
Recipe: Tallum Glaive(60%) (chance: 60%)
Level: 8 · MP: 201 · Produced Qty: 1
  • Recipe: Tallum Glaive(60%)1Recipe: Tallum Glaive(60%)(1 total)
  • Tallum Glaive Edge14Tallum Glaive Edge(14 total)
  • Maestro Holder4Maestro Holder(4 total)
    • Varnish of Purity10Varnish of Purity(40 total)
      • Coarse Bone Powder3Coarse Bone Powder(120 total)
        • Animal Bone10Animal Bone(1200 total)
      • Varnish3Varnish(120 total)
      • Stone of Purity1Stone of Purity(40 total)
    • Mold Lubricant10Mold Lubricant(40 total)
    • Mold Hardener10Mold Hardener(40 total)
  • Mithril Alloy148Mithril Alloy(148 total)
    • Varnish of Purity1Varnish of Purity(148 total)
      • Coarse Bone Powder3Coarse Bone Powder(444 total)
        • Animal Bone10Animal Bone(4440 total)
      • Varnish3Varnish(444 total)
      • Stone of Purity1Stone of Purity(148 total)
    • Steel2Steel(296 total)
      • Varnish5Varnish(1480 total)
      • Iron Ore5Iron Ore(1480 total)
    • Mithril Ore1Mithril Ore(148 total)
  • Synthetic Cokes74Synthetic Cokes(74 total)
    • Cokes3Cokes(222 total)
      • Coal3Coal(666 total)
      • Charcoal3Charcoal(666 total)
    • Oriharukon Ore1Oriharukon Ore(74 total)
  • High Grade Suede37High Grade Suede(37 total)
    • Coarse Bone Powder1Coarse Bone Powder(37 total)
      • Animal Bone10Animal Bone(370 total)
    • Suede3Suede(111 total)
  • Enria37Enria(37 total)
  • Durable Metal Plate148Durable Metal Plate(148 total)
    • Metallic Thread5Metallic Thread(740 total)
      • Thread10Thread(7400 total)
      • Iron Ore5Iron Ore(3700 total)
    • Mithril Ore5Mithril Ore(740 total)
  • Crystal: A-Grade193Crystal: A-Grade(193 total)
  • Gemstone A74Gemstone A(74 total)
All stored data
Key Value
db.bodypart NULL
db.category weapon
db.crystal_type A
db.dropable NULL
db.extra_json {"sets":{"crystal_count":"2160","crystal_type":"A","crystallizable":"true","icon":"icon.weapon_tallum_glaive_i00","price":"27000000","rnd_dam":"10","soulshots":"1","spiritshots":"1","ensoul_slots":"1","ensoul_bm_slots":"1","type":"POLE","weight":"1840"},"extra":{"add_name":"","equip":"<equip>\n <slot id=\"LEFT_RIGHT_HAND\"\/>\n <\/equip>","for":"<for>\n <add stat=\"pAtk\" order=\"0x10\" value=\"232\"\/>\n <add stat=\"mAtk\" order=\"0x10\" value=\"114\"\/>\n <set stat=\"baseCrit\" order=\"0x08\" value=\"80\"\/>\n <set stat=\"atkBaseSpeed\" order=\"0x08\" value=\"325\"\/>\n <add stat=\"accCombat\" order=\"0x10\" value=\"-4.0000\"\/>\n <enchant stat=\"pAtk\" order=\"0x0C\" value=\"0\"\/>\n <enchant stat=\"mAtk\" order=\"0x0C\" value=\"0\"\/>\n <\/for>","skills":"<skills>\n <skill id=\"3599\" level=\"1\"\/>\n <\/skills>"}}
db.icon icon.weapon_tallum_glaive_i00
db.id 305
db.item_type POLE
db.name Tallum Glaive
db.price 27000000
db.raw_xml <weapon id="305" name="Tallum Glaive"> <!-- [tallum_glaive] --> <set name="crystal_count" value="2160"/> <set name="crystal_type" value="A"/> <set name="crystallizable" value="true"/> <set name="icon" value="icon.weapon_tallum_glaive_i00"/> <set name="price" value="27000000"/> <set name="rnd_dam" value="10"/> <set name="soulshots" value="1"/> <set name="spiritshots" value="1"/> <set name="ensoul_slots" value="1"/> <set name="ensoul_bm_slots" value="1"/> <set name="type" value="POLE"/> <set name="weight" value="1840"/> <equip> <slot id="LEFT_RIGHT_HAND"/> </equip> <skills> <skill id="3599" level="1"/> </skills> <for> <add stat="pAtk" order="0x10" value="232"/> <add stat="mAtk" order="0x10" value="114"/> <set stat="baseCrit" order="0x08" value="80"/> <set stat="atkBaseSpeed" order="0x08" value="325"/> <add stat="accCombat" order="0x10" value="-4.0000"/> <enchant stat="pAtk" order="0x0C" value="0"/> <enchant stat="mAtk" order="0x0C" value="0"/> </for> </weapon>
db.sellable NULL
db.stackable 0
db.tradeable NULL
db.updated_at 2026-02-12 03:16:30
db.weight 1840
extra_json.extra.add_name
extra_json.extra.equip <equip> <slot id="LEFT_RIGHT_HAND"/> </equip>
extra_json.extra.for <for> <add stat="pAtk" order="0x10" value="232"/> <add stat="mAtk" order="0x10" value="114"/> <set stat="baseCrit" order="0x08" value="80"/> <set stat="atkBaseSpeed" order="0x08" value="325"/> <add stat="accCombat" order="0x10" value="-4.0000"/> <enchant stat="pAtk" order="0x0C" value="0"/> <enchant stat="mAtk" order="0x0C" value="0"/> </for>
extra_json.extra.skills <skills> <skill id="3599" level="1"/> </skills>
extra_json.sets.crystal_count 2160
extra_json.sets.crystal_type A
extra_json.sets.crystallizable true
extra_json.sets.ensoul_bm_slots 1
extra_json.sets.ensoul_slots 1
extra_json.sets.icon icon.weapon_tallum_glaive_i00
extra_json.sets.price 27000000
extra_json.sets.rnd_dam 10
extra_json.sets.soulshots 1
extra_json.sets.spiritshots 1
extra_json.sets.type POLE
extra_json.sets.weight 1840
raw_xml.weapon.@id 305
raw_xml.weapon.@name Tallum Glaive
raw_xml.weapon.equip[0].equip.slot[0].slot.@id LEFT_RIGHT_HAND
raw_xml.weapon.for[0].for.add[0].add.@order 0x10
raw_xml.weapon.for[0].for.add[0].add.@stat pAtk
raw_xml.weapon.for[0].for.add[0].add.@value 232
raw_xml.weapon.for[0].for.add[1].add.@order 0x10
raw_xml.weapon.for[0].for.add[1].add.@stat mAtk
raw_xml.weapon.for[0].for.add[1].add.@value 114
raw_xml.weapon.for[0].for.add[2].add.@order 0x10
raw_xml.weapon.for[0].for.add[2].add.@stat accCombat
raw_xml.weapon.for[0].for.add[2].add.@value -4.0000
raw_xml.weapon.for[0].for.enchant[0].enchant.@order 0x0C
raw_xml.weapon.for[0].for.enchant[0].enchant.@stat pAtk
raw_xml.weapon.for[0].for.enchant[0].enchant.@value 0
raw_xml.weapon.for[0].for.enchant[1].enchant.@order 0x0C
raw_xml.weapon.for[0].for.enchant[1].enchant.@stat mAtk
raw_xml.weapon.for[0].for.enchant[1].enchant.@value 0
raw_xml.weapon.for[0].for.set[0].set.@order 0x08
raw_xml.weapon.for[0].for.set[0].set.@stat baseCrit
raw_xml.weapon.for[0].for.set[0].set.@value 80
raw_xml.weapon.for[0].for.set[1].set.@order 0x08
raw_xml.weapon.for[0].for.set[1].set.@stat atkBaseSpeed
raw_xml.weapon.for[0].for.set[1].set.@value 325
raw_xml.weapon.set[0].set.@name crystal_count
raw_xml.weapon.set[0].set.@value 2160
raw_xml.weapon.set[10].set.@name type
raw_xml.weapon.set[10].set.@value POLE
raw_xml.weapon.set[11].set.@name weight
raw_xml.weapon.set[11].set.@value 1840
raw_xml.weapon.set[1].set.@name crystal_type
raw_xml.weapon.set[1].set.@value A
raw_xml.weapon.set[2].set.@name crystallizable
raw_xml.weapon.set[2].set.@value true
raw_xml.weapon.set[3].set.@name icon
raw_xml.weapon.set[3].set.@value icon.weapon_tallum_glaive_i00
raw_xml.weapon.set[4].set.@name price
raw_xml.weapon.set[4].set.@value 27000000
raw_xml.weapon.set[5].set.@name rnd_dam
raw_xml.weapon.set[5].set.@value 10
raw_xml.weapon.set[6].set.@name soulshots
raw_xml.weapon.set[6].set.@value 1
raw_xml.weapon.set[7].set.@name spiritshots
raw_xml.weapon.set[7].set.@value 1
raw_xml.weapon.set[8].set.@name ensoul_slots
raw_xml.weapon.set[8].set.@value 1
raw_xml.weapon.set[9].set.@name ensoul_bm_slots
raw_xml.weapon.set[9].set.@value 1
raw_xml.weapon.skills[0].skills.skill[0].skill.@id 3599
raw_xml.weapon.skills[0].skills.skill[0].skill.@level 1
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