Heavy Doom Hammer

Heavy Doom Hammer C

ID 191
P.Atk: 103
M.Atk: 81
Atk.Speed: 325
Critical: 40
Accuracy: 5.0000
Soulshots: 2
Spiritshots: 2
Weight: 1,020
Price: 2,290,000
Crystal C Count: 916
Recipe: Heavy Doom Hammer
Recipe: Heavy Doom Hammer (chance: 100%)
Level: 4 · MP: 138 · Produced Qty: 1
  • Heavy Doom Hammer Head8Heavy Doom Hammer Head(8 total)
  • Mithril Alloy40Mithril Alloy(40 total)
    • Varnish of Purity1Varnish of Purity(40 total)
      • Coarse Bone Powder3Coarse Bone Powder(120 total)
        • Animal Bone10Animal Bone(1200 total)
      • Varnish3Varnish(120 total)
      • Stone of Purity1Stone of Purity(40 total)
    • Steel2Steel(80 total)
      • Varnish5Varnish(400 total)
      • Iron Ore5Iron Ore(400 total)
    • Mithril Ore1Mithril Ore(40 total)
  • Synthetic Cokes20Synthetic Cokes(20 total)
    • Cokes3Cokes(60 total)
      • Coal3Coal(180 total)
      • Charcoal3Charcoal(180 total)
    • Oriharukon Ore1Oriharukon Ore(20 total)
  • High Grade Suede10High Grade Suede(10 total)
    • Coarse Bone Powder1Coarse Bone Powder(10 total)
      • Animal Bone10Animal Bone(100 total)
    • Suede3Suede(30 total)
  • Metal Hardener50Metal Hardener(50 total)
    • Stem10Stem(500 total)
    • Varnish10Varnish(500 total)
    • Iron Ore10Iron Ore(500 total)
  • Crystal: D-Grade700Crystal: D-Grade(700 total)
  • Gemstone C81Gemstone C(81 total)
All stored data
Key Value
db.bodypart NULL
db.category weapon
db.crystal_type C
db.dropable NULL
db.extra_json {"sets":{"is_magic_weapon":"true","crystal_count":"916","crystal_type":"C","crystallizable":"true","icon":"icon.weapon_heavy_doom_hammer_i00","price":"2290000","rnd_dam":"20","soulshots":"2","spiritshots":"2","ensoul_slots":"1","ensoul_bm_slots":"1","type":"BIGBLUNT","weight":"1020"},"extra":{"add_name":"","equip":"<equip>\n <slot id=\"LEFT_RIGHT_HAND\"\/>\n <\/equip>","for":"<for>\n <add stat=\"pAtk\" order=\"0x10\" value=\"103\"\/>\n <add stat=\"mAtk\" order=\"0x10\" value=\"81\"\/>\n <set stat=\"baseCrit\" order=\"0x08\" value=\"40\"\/>\n <set stat=\"atkBaseSpeed\" order=\"0x08\" value=\"325\"\/>\n <add stat=\"accCombat\" order=\"0x10\" value=\"5.0000\"\/>\n <enchant stat=\"pAtk\" order=\"0x0C\" value=\"0\"\/>\n <enchant stat=\"mAtk\" order=\"0x0C\" value=\"0\"\/>\n <\/for>","skills":""}}
db.icon icon.weapon_heavy_doom_hammer_i00
db.id 191
db.item_type BIGBLUNT
db.name Heavy Doom Hammer
db.price 2290000
db.raw_xml <weapon id="191" name="Heavy Doom Hammer"> <!-- [heavy_doom_hammer] --> <set name="is_magic_weapon" value="true"/> <set name="crystal_count" value="916"/> <set name="crystal_type" value="C"/> <set name="crystallizable" value="true"/> <set name="icon" value="icon.weapon_heavy_doom_hammer_i00"/> <set name="price" value="2290000"/> <set name="rnd_dam" value="20"/> <set name="soulshots" value="2"/> <set name="spiritshots" value="2"/> <set name="ensoul_slots" value="1"/> <set name="ensoul_bm_slots" value="1"/> <set name="type" value="BIGBLUNT"/> <set name="weight" value="1020"/> <equip> <slot id="LEFT_RIGHT_HAND"/> </equip> <for> <add stat="pAtk" order="0x10" value="103"/> <add stat="mAtk" order="0x10" value="81"/> <set stat="baseCrit" order="0x08" value="40"/> <set stat="atkBaseSpeed" order="0x08" value="325"/> <add stat="accCombat" order="0x10" value="5.0000"/> <enchant stat="pAtk" order="0x0C" value="0"/> <enchant stat="mAtk" order="0x0C" value="0"/> </for> </weapon>
db.sellable NULL
db.stackable 0
db.tradeable NULL
db.updated_at 2026-02-12 03:16:30
db.weight 1020
extra_json.extra.add_name
extra_json.extra.equip <equip> <slot id="LEFT_RIGHT_HAND"/> </equip>
extra_json.extra.for <for> <add stat="pAtk" order="0x10" value="103"/> <add stat="mAtk" order="0x10" value="81"/> <set stat="baseCrit" order="0x08" value="40"/> <set stat="atkBaseSpeed" order="0x08" value="325"/> <add stat="accCombat" order="0x10" value="5.0000"/> <enchant stat="pAtk" order="0x0C" value="0"/> <enchant stat="mAtk" order="0x0C" value="0"/> </for>
extra_json.extra.skills
extra_json.sets.crystal_count 916
extra_json.sets.crystal_type C
extra_json.sets.crystallizable true
extra_json.sets.ensoul_bm_slots 1
extra_json.sets.ensoul_slots 1
extra_json.sets.icon icon.weapon_heavy_doom_hammer_i00
extra_json.sets.is_magic_weapon true
extra_json.sets.price 2290000
extra_json.sets.rnd_dam 20
extra_json.sets.soulshots 2
extra_json.sets.spiritshots 2
extra_json.sets.type BIGBLUNT
extra_json.sets.weight 1020
raw_xml.weapon.@id 191
raw_xml.weapon.@name Heavy Doom Hammer
raw_xml.weapon.equip[0].equip.slot[0].slot.@id LEFT_RIGHT_HAND
raw_xml.weapon.for[0].for.add[0].add.@order 0x10
raw_xml.weapon.for[0].for.add[0].add.@stat pAtk
raw_xml.weapon.for[0].for.add[0].add.@value 103
raw_xml.weapon.for[0].for.add[1].add.@order 0x10
raw_xml.weapon.for[0].for.add[1].add.@stat mAtk
raw_xml.weapon.for[0].for.add[1].add.@value 81
raw_xml.weapon.for[0].for.add[2].add.@order 0x10
raw_xml.weapon.for[0].for.add[2].add.@stat accCombat
raw_xml.weapon.for[0].for.add[2].add.@value 5.0000
raw_xml.weapon.for[0].for.enchant[0].enchant.@order 0x0C
raw_xml.weapon.for[0].for.enchant[0].enchant.@stat pAtk
raw_xml.weapon.for[0].for.enchant[0].enchant.@value 0
raw_xml.weapon.for[0].for.enchant[1].enchant.@order 0x0C
raw_xml.weapon.for[0].for.enchant[1].enchant.@stat mAtk
raw_xml.weapon.for[0].for.enchant[1].enchant.@value 0
raw_xml.weapon.for[0].for.set[0].set.@order 0x08
raw_xml.weapon.for[0].for.set[0].set.@stat baseCrit
raw_xml.weapon.for[0].for.set[0].set.@value 40
raw_xml.weapon.for[0].for.set[1].set.@order 0x08
raw_xml.weapon.for[0].for.set[1].set.@stat atkBaseSpeed
raw_xml.weapon.for[0].for.set[1].set.@value 325
raw_xml.weapon.set[0].set.@name is_magic_weapon
raw_xml.weapon.set[0].set.@value true
raw_xml.weapon.set[10].set.@name ensoul_bm_slots
raw_xml.weapon.set[10].set.@value 1
raw_xml.weapon.set[11].set.@name type
raw_xml.weapon.set[11].set.@value BIGBLUNT
raw_xml.weapon.set[12].set.@name weight
raw_xml.weapon.set[12].set.@value 1020
raw_xml.weapon.set[1].set.@name crystal_count
raw_xml.weapon.set[1].set.@value 916
raw_xml.weapon.set[2].set.@name crystal_type
raw_xml.weapon.set[2].set.@value C
raw_xml.weapon.set[3].set.@name crystallizable
raw_xml.weapon.set[3].set.@value true
raw_xml.weapon.set[4].set.@name icon
raw_xml.weapon.set[4].set.@value icon.weapon_heavy_doom_hammer_i00
raw_xml.weapon.set[5].set.@name price
raw_xml.weapon.set[5].set.@value 2290000
raw_xml.weapon.set[6].set.@name rnd_dam
raw_xml.weapon.set[6].set.@value 20
raw_xml.weapon.set[7].set.@name soulshots
raw_xml.weapon.set[7].set.@value 2
raw_xml.weapon.set[8].set.@name spiritshots
raw_xml.weapon.set[8].set.@value 2
raw_xml.weapon.set[9].set.@name ensoul_slots
raw_xml.weapon.set[9].set.@value 1
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