Composite Shield

Composite Shield C

ID 107
P.Atk: -
M.Atk: -
Atk.Speed: -
Critical: -
Accuracy: -
Soulshots: 0
Spiritshots: 0
Weight: 1,230
Price: 258,000
Crystal C Count: 103
Recipe: Composite Shield (100%)
Recipe: Composite Shield (100%) (chance: 100%)
Level: 5 · MP: 156 · Produced Qty: 1
  • Composite Shield Fragment10Composite Shield Fragment(10 total)
  • Mithril Alloy6Mithril Alloy(6 total)
    • Varnish of Purity1Varnish of Purity(6 total)
      • Coarse Bone Powder3Coarse Bone Powder(18 total)
        • Animal Bone10Animal Bone(180 total)
      • Varnish3Varnish(18 total)
      • Stone of Purity1Stone of Purity(6 total)
    • Steel2Steel(12 total)
      • Varnish5Varnish(60 total)
      • Iron Ore5Iron Ore(60 total)
    • Mithril Ore1Mithril Ore(6 total)
  • Synthetic Cokes2Synthetic Cokes(2 total)
    • Cokes3Cokes(6 total)
      • Coal3Coal(18 total)
      • Charcoal3Charcoal(18 total)
    • Oriharukon Ore1Oriharukon Ore(2 total)
  • Crafted Leather2Crafted Leather(2 total)
    • Cord4Cord(8 total)
      • Steel2Steel(2 total)
        • Varnish5Varnish(10 total)
        • Iron Ore5Iron Ore(10 total)
      • Thread25Thread(25 total)
    • Leather4Leather(8 total)
      • Animal Skin6Animal Skin(48 total)
    • Coal4Coal(8 total)
  • Crystal: C-Grade17Crystal: C-Grade(17 total)
  • Gemstone C7Gemstone C(7 total)
All stored data
Key Value
db.bodypart NULL
db.category weapon
db.crystal_type C
db.dropable NULL
db.extra_json {"sets":{"crystal_count":"103","crystal_type":"C","crystallizable":"true","icon":"icon.shield_composite_shield_i00","price":"258000","rnd_dam":"0","soulshots":"0","spiritshots":"0","type":"NONE","weight":"1230"},"extra":{"add_name":"","equip":"<equip>\n <slot id=\"LEFT_HAND\"\/>\n <\/equip>","for":"<for>\n <add stat=\"sDef\" order=\"0x10\" value=\"190\"\/>\n <add stat=\"rShld\" order=\"0x10\" value=\"20\"\/>\n <add stat=\"rEvas\" order=\"0x10\" value=\"-8.0000\"\/>\n <enchant stat=\"sDef\" order=\"0x0C\" value=\"0\"\/>\n <\/for>","skills":""}}
db.icon icon.shield_composite_shield_i00
db.id 107
db.item_type NONE
db.name Composite Shield
db.price 258000
db.raw_xml <weapon id="107" name="Composite Shield"> <!-- [composite_shield] --> <set name="crystal_count" value="103"/> <set name="crystal_type" value="C"/> <set name="crystallizable" value="true"/> <set name="icon" value="icon.shield_composite_shield_i00"/> <set name="price" value="258000"/> <set name="rnd_dam" value="0"/> <set name="soulshots" value="0"/> <set name="spiritshots" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="1230"/> <equip> <slot id="LEFT_HAND"/> </equip> <for> <add stat="sDef" order="0x10" value="190"/> <add stat="rShld" order="0x10" value="20"/> <add stat="rEvas" order="0x10" value="-8.0000"/> <enchant stat="sDef" order="0x0C" value="0"/> </for> </weapon>
db.sellable NULL
db.stackable 0
db.tradeable NULL
db.updated_at 2026-02-12 03:16:30
db.weight 1230
extra_json.extra.add_name
extra_json.extra.equip <equip> <slot id="LEFT_HAND"/> </equip>
extra_json.extra.for <for> <add stat="sDef" order="0x10" value="190"/> <add stat="rShld" order="0x10" value="20"/> <add stat="rEvas" order="0x10" value="-8.0000"/> <enchant stat="sDef" order="0x0C" value="0"/> </for>
extra_json.extra.skills
extra_json.sets.crystal_count 103
extra_json.sets.crystal_type C
extra_json.sets.crystallizable true
extra_json.sets.icon icon.shield_composite_shield_i00
extra_json.sets.price 258000
extra_json.sets.rnd_dam 0
extra_json.sets.soulshots 0
extra_json.sets.spiritshots 0
extra_json.sets.type NONE
extra_json.sets.weight 1230
raw_xml.weapon.@id 107
raw_xml.weapon.@name Composite Shield
raw_xml.weapon.equip[0].equip.slot[0].slot.@id LEFT_HAND
raw_xml.weapon.for[0].for.add[0].add.@order 0x10
raw_xml.weapon.for[0].for.add[0].add.@stat sDef
raw_xml.weapon.for[0].for.add[0].add.@value 190
raw_xml.weapon.for[0].for.add[1].add.@order 0x10
raw_xml.weapon.for[0].for.add[1].add.@stat rShld
raw_xml.weapon.for[0].for.add[1].add.@value 20
raw_xml.weapon.for[0].for.add[2].add.@order 0x10
raw_xml.weapon.for[0].for.add[2].add.@stat rEvas
raw_xml.weapon.for[0].for.add[2].add.@value -8.0000
raw_xml.weapon.for[0].for.enchant[0].enchant.@order 0x0C
raw_xml.weapon.for[0].for.enchant[0].enchant.@stat sDef
raw_xml.weapon.for[0].for.enchant[0].enchant.@value 0
raw_xml.weapon.set[0].set.@name crystal_count
raw_xml.weapon.set[0].set.@value 103
raw_xml.weapon.set[1].set.@name crystal_type
raw_xml.weapon.set[1].set.@value C
raw_xml.weapon.set[2].set.@name crystallizable
raw_xml.weapon.set[2].set.@value true
raw_xml.weapon.set[3].set.@name icon
raw_xml.weapon.set[3].set.@value icon.shield_composite_shield_i00
raw_xml.weapon.set[4].set.@name price
raw_xml.weapon.set[4].set.@value 258000
raw_xml.weapon.set[5].set.@name rnd_dam
raw_xml.weapon.set[5].set.@value 0
raw_xml.weapon.set[6].set.@name soulshots
raw_xml.weapon.set[6].set.@value 0
raw_xml.weapon.set[7].set.@name spiritshots
raw_xml.weapon.set[7].set.@value 0
raw_xml.weapon.set[8].set.@name type
raw_xml.weapon.set[8].set.@value NONE
raw_xml.weapon.set[9].set.@name weight
raw_xml.weapon.set[9].set.@value 1230
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